Download
This is NOT the official repository of BZFlag file downloads. The information below on the latest stable release may not be the actual latest. Official downloads are available on the SourceForge download page. Check there for the latest version.
This page is not always updated when each binary is updated to its latest version. Always go to http://sourceforge.net/projects/bzflag/ to see the latest versions. If you edit this page, do NOT remove any of the links for other OSs or builds!
Contents |
Current Release: 2.4
The 2.4 line was created to address issues that could only be resolved in an incompatable release as well as to restart a stalled development team.
2.4.0
Version 2.4.0 is the currently shipping version of the game.
- Windows installer: [1]
- Max OS X installer: [2]
- Sources are provided in 2 archive formats located at [3]
Previous Incompatible Release: 2.0
2.0.16
Version 2.0.16 fixes some critical bugs and includes changes for redhat packages.
- Windows installer: bzflag-2.0.16.exe
- Max OS X installer: BZFlag-2.0.16.dmg
- Sources are provided in 3 archive formats:
System Requirements
BZFlag supports the following operating systems
- Windows 95 or newer
- Linux 2.1 or newer
- Mac OS X (10.2+)
- Solaris (all versions)
- Irix 5.3 or newer
- FreeBSD (in ports)
BZFlag requires at least 4MB of disk space and 16MB of RAM. A working internet connection is also required to play.
Download it from sourceforge at http://sourceforge.net/projects/bzflag/
An OpenGL capable 3D graphics accelerator is highly recommended. Your graphics card must support OpenGL to get any 3D accleration. Most modern cards support OpenGL but Windows users may have to install extra drivers. You should check your card vendor's web site for the latest drivers.
Linux users should look to nVidia or The DRI Project to set up OpenGL acceleration.
These are also highly recommended:
- A sound card
- A fast internet connection
Irix users have hardware acceleration already, but not all systems accelerate everything. You may have to turn off the depth buffer or texture mapping in order to get decent performance.
Version Numbering
FIXME: major . minor . revision . date
where even minors are release and odd are development versions
Beta Image
Newest builds for beta versions of bzflag from current CVS are available at
More recently Windows "unofficial" builds have been posted at
We'll try to keep these as current as we can, at least updating when more major changes happen.