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BZFlag 1.7e4

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BZFlag version 1.7e4 is a version of the BZFlag game that was released on 2001-11-27.

Features[edit]

  •  ::memset() instead of bzero() - Björn Augustsson
  • win32 audio thread fix for win2k - crs
  • send to nemesis - Dave Brosius, Frank Thilo
  • USB joystick support - Nick Sayer
  • new (faster?) radar jamming code - Mathias Gumz
  • sort by score - Colin Bayer, Dave Brosius, Tim Riker
  • world file rad -> deg - Tim Riker
  • add player flag display to HUD - Tim Riker (prompted by Colin Bayer)
  • random height pyramids too - Tim Riker
  • dim rogue color when blind - Colin Bayer
  • colorize shots on radar - Colin Bayer
  • keyboard movement - Pier Donini
  • win32 connect thread - Valery Fouques
  • new sounds - Dave Brosius
  • warnings - Dave Brosius
  • safer placement - Frank Thilo
  • don't color shots when CB - Valery Fouques
  • jump while typing - Valery Fouques
  • don't lock on paused or not responding - Valery Fouques
  • -lagdrop server option - Colin Bayer
  • fix team flag display - Colin Bayer
  • add rogue team and radar colors to config - Valery Fouques
  • Shots as lines on radar - Valery Fouques, Tim Riker
  • CTF world from file - Colin Bayer, Tim Riker
  • patch playerIds to prepare for one tcp port - Tim Riker
  • missile sound effect - Dave Brosius
  • udp first then multicast, IRIX fix? (use -i <> for multicast) - Tim Riker
  • enhanced radar - Jeremiah Moss
  • don't relay read in player read - Frank Thilo, Tim Riker
  • -fb flags on box buildings - Tim Riker, Colin Bayer
  • networking code fixes - Tim Riker, Frank Thilo, etc.
  • new admin commands - Tim Riker
  • enhance SR - Tim Riker, Dave Brosius
  • rotated/elevated bases - David Trowbridge, Tim Riker
  • GM lock alert msg/sound - Tim Riker (prompted by Colin Bayer)