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BZFlag 2.0.12
From BZFlagWiki
BZFlag version 2.0.12 was aversion of the BZFlag game for Linux and source packages released on 6/25/08. It was released primarily to fix a small number of build issues on various linux distributions, most notibly Gentoo and Debian based systems. There are no new features from 2.0.10.
Change Log[edit]
- Fix build with -ffast-math avoiding use of isnan for fog - Alfredo Tupone
- Fix for memory leaks -
- libGLEW requirement controlled by --with-glew - Alfredo Tupone
- Actually build with SDL_Image, if required - Alfredo Tupone
- Remove extra dir separator from cache entries - Jeff Myers
- Configurable "defaultFOV" (60 deg) for widescreen users - Jeff Myers
- Adjust shown coordinate for observers - Jeff Myers
- Use the foghack only if the config says - Jeff Myers
- Queue spawns after flag captures - Chris Wibble
- Fix kill callback when is coming from server - Jeff Myers
- Fix intermix of chat messages and api callback - Jeff Myers
- Various permission fixes - Jeff Myers
- Plugins path fixed -
- Kerberos and thread removed (never used) - Alfredo Tupone
- Event log fixed - Jeff Myers
- Workaroung to a driver bug - Jeff Myers
- Word filtering is case unsensitive -
- Correctly interface with c-ares 1.5.1 and lower - Alfredo Tupone
- Not showing a "new rabbit" message when player ID == NoPlayer - blast007
- gcc-4.3 fixes - Tim Riker, Alfredo Tupone
- MacOSX: Consistent search of resource files - Sean Morrison
- MacOSX: update the project to XCode 2.4.1 - Sean Morrison
- Added _countdownResumeDelay to control resume delay. - Thomas Stauer
- Slot numbers on scoreboard now appear regardless of hideAdmin - Joshua Bodine