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	<title>BZFlagWiki - User contributions [en]</title>
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	<updated>2026-04-18T21:45:30Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Teleporter&amp;diff=2595</id>
		<title>Teleporter</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Teleporter&amp;diff=2595"/>
		<updated>2007-06-27T09:01:16Z</updated>

		<summary type="html">&lt;p&gt;Black: /* Code */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Teleporter]] is a [[BZW]] map structure that defines a object which transports the user to another teleporter in a different part of the world/map.&lt;br /&gt;
To be used effectively, one or more teleporters must be combined with [[link|links]].&lt;br /&gt;
&lt;br /&gt;
==Code==&lt;br /&gt;
[[Image:Teleporter.jpg|frame|right|Teleporter with the default textures]]&lt;br /&gt;
The code for a teleporter object is as follows&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
  teleporter&lt;br /&gt;
   name example_teleporter_name&lt;br /&gt;
   position 0.0 0.0 0.0 &lt;br /&gt;
   size 5 0.125 20&lt;br /&gt;
   rotation 0.0&lt;br /&gt;
   border 1.12&lt;br /&gt;
  end &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
  teleporter example_teleporter_name&lt;br /&gt;
   position 0.0 0.0 0.0 &lt;br /&gt;
   size 5 0.125 20&lt;br /&gt;
   rotation 0.0&lt;br /&gt;
   border 1.12&lt;br /&gt;
  end &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Valid parameters for a teleporter are&lt;br /&gt;
&amp;lt;properties&amp;gt;&lt;br /&gt;
name=defines a name for the teleport (2.0+ only). although rarely used, it proves helpful to use these for linking teleports by [[link]] object.&lt;br /&gt;
position=defines the center of the teleporter in X and Y and the bottom of the teleporter in Z.&lt;br /&gt;
rotation=defines a rotation around the Z axis for the teleporter, in degrees.&lt;br /&gt;
size=defines the distance from the center to the side of the teleporter in X and Y, and the total height of the teleporter in Z.&lt;br /&gt;
border=defines the yellow caution border around the teleporter entry point.&lt;br /&gt;
&amp;lt;/properties&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Teleporters are entered through Y. As such, it is recommended to keep Y fairly small (.125 works well). However, if Y is zero, it will cause BZFlag bugs. If you need to enter a teleport from X, rotating it 90 degrees is the suggested solution. Teleports are 2-sided, not 4.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Teleporters appear with a yellow/black caution texture on the outer border of the object and with a pulsing texture in the middle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The teleporters first appeared in BZFlag 1.0.0. In [[BZFlag 2.0.0]], they were redesigned, introducing the name field, making link creation easier for designers.&lt;br /&gt;
&lt;br /&gt;
==Editor Support==&lt;br /&gt;
Supported by all known editors.&lt;br /&gt;
&lt;br /&gt;
[[category:Map Making]]&lt;br /&gt;
[[category:Map Objects]]&lt;/div&gt;</summary>
		<author><name>Black</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Teleporter&amp;diff=2594</id>
		<title>Teleporter</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Teleporter&amp;diff=2594"/>
		<updated>2007-06-27T08:54:09Z</updated>

		<summary type="html">&lt;p&gt;Black: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Teleporter]] is a [[BZW]] map structure that defines a object which transports the user to another teleporter in a different part of the world/map.&lt;br /&gt;
To be used effectively, one or more teleporters must be combined with [[link|links]].&lt;br /&gt;
&lt;br /&gt;
==Code==&lt;br /&gt;
[[Image:Teleporter.jpg|frame|right|Teleporter with the default textures]]&lt;br /&gt;
The code for a teleporter object is as follows&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
  teleporter&lt;br /&gt;
   name example_teleporter &lt;br /&gt;
   position 0.0 0.0 0.0 &lt;br /&gt;
   size 5 0.125 20&lt;br /&gt;
   rotation 0.0&lt;br /&gt;
   border 1.12&lt;br /&gt;
  end &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
  teleporter example_teleporter_name&lt;br /&gt;
   position 0.0 0.0 0.0 &lt;br /&gt;
   size 5 0.125 20&lt;br /&gt;
   rotation 0.0&lt;br /&gt;
   border 1.12&lt;br /&gt;
  end &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Valid parameters for a teleporter are&lt;br /&gt;
&amp;lt;properties&amp;gt;&lt;br /&gt;
name=defines a name for the teleport (2.0+ only). although rarely used, it proves helpful to use these for linking teleports.&lt;br /&gt;
position=defines the center of the teleporter in X and Y and the bottom of the teleporter in Z.&lt;br /&gt;
rotation=defines a rotation around the Z axis for the teleporter, in degrees.&lt;br /&gt;
size=defines the distance from the center to the side of the teleporter in X and Y, and the total height of the teleporter in Z.&lt;br /&gt;
border=defines the yellow caution border around the teleporter entry point.&lt;br /&gt;
&amp;lt;/properties&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Teleporters are entered through Y. As such, it is recommended to keep Y fairly small (.125 works well). However, if Y is zero, it will cause BZFlag bugs. If you need to enter a teleport from X, rotating it 90 degrees is the suggested solution. Teleports are 2-sided, not 4.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Teleporters appear with a yellow/black caution texture on the outer border of the object and with a pulsing texture in the middle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The teleporters first appeared in BZFlag 1.0.0. In [[BZFlag 2.0.0]], they were redesigned, introducing the name field, making link creation easier for designers.&lt;br /&gt;
&lt;br /&gt;
==Editor Support==&lt;br /&gt;
Supported by all known editors.&lt;br /&gt;
&lt;br /&gt;
[[category:Map Making]]&lt;br /&gt;
[[category:Map Objects]]&lt;/div&gt;</summary>
		<author><name>Black</name></author>
	</entry>
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