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	<id>https://wiki.bzflag.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Propane+tank</id>
	<title>BZFlagWiki - User contributions [en]</title>
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	<updated>2026-04-28T13:50:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.bzflag.org/index.php?title=User:Propane_tank&amp;diff=7894</id>
		<title>User:Propane tank</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=User:Propane_tank&amp;diff=7894"/>
		<updated>2011-07-29T21:16:17Z</updated>

		<summary type="html">&lt;p&gt;Propane tank: Created page with &amp;quot;I am the owner and operator of [http://hostedfree.net Hosted Free]. You can see my running maps at [http://bzflag.hostedfree.net bzflag.hostedfree.net].&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am the owner and operator of [http://hostedfree.net Hosted Free]. You can see my running maps at [http://bzflag.hostedfree.net bzflag.hostedfree.net].&lt;/div&gt;</summary>
		<author><name>Propane tank</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Slash_Commands&amp;diff=6872</id>
		<title>Slash Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Slash_Commands&amp;diff=6872"/>
		<updated>2010-01-29T14:22:09Z</updated>

		<summary type="html">&lt;p&gt;Propane tank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is a list of the commands that are available in BZFlag. Access to most of these commands is controlled through [[Server_Permissions|permissions]].&lt;br /&gt;
&lt;br /&gt;
All commands are preceded by a &#039;/&#039; on any chat prompt.&lt;br /&gt;
The format for commands that take arguments are provided by the server by issuing the command with no arguments. (ie. &#039;&#039;/ban&#039;&#039;. That would output to you the proper way to run the command, and what all the options are for that command.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some commands take no arguments&#039;&#039;&#039; (eg. &#039;&#039;/shutdownserver&#039;&#039;, &#039;&#039;/superkill&#039;&#039;) &#039;&#039;&#039;and therefore&#039;&#039;&#039; do not return the format string for the command but &#039;&#039;&#039;execute the command instead.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|{{Prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hl3}} |&#039;&#039;&#039;Command&#039;&#039;&#039; &lt;br /&gt;
| {{Hl3}} |&#039;&#039;&#039;Description&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/?&#039;&#039; || List commands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/ban&#039;&#039; || Ban players using the specified IPs of the player specified for certain length of time from using this server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/banlist&#039;&#039; || List all of the IPs currently banned from this server. Items from the master ban list on my.bzflag.org/bb have an &#039;(m)&#039; after the IP for masterban. If an argument is specified only bans that match the argument are displayed.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/checkip&#039;&#039; || Check if a specified IP is banned or not and report the results.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/clientquery&#039;&#039; || Retrieve client version info from all users, or just CALLSIGN if given&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/countdown&#039;&#039; || Starts the countdown sequence for a timed game. The countdown sequence length can optionally be specified in seconds.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/date&#039;&#039; || Responds with the current server local date and time (same as /time).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/deregister&#039;&#039; || With an argument, it deregisters another user&#039;s callsign . Without, it removes your own registration. (only affects local registration)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/diff&#039;&#039; || Shows the &#039;&#039;/set&#039;&#039; server variables that are set to something other than the default (or at least most of them)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/endgame&#039;&#039; || Ends the current game&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flag reset&#039;&#039; || Repositions flags. If unused is specified, flags carried by tanks are not affected.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flag up&#039;&#039; || Removes all flags from the game&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flag show&#039;&#039; || Shows all flags with information.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flag give&#039;&#039; || Give the specified flag to the specified player. If the flag is not available, it will take a flag from the person who has the flag specified. You cannot give flags that do not exist on the map.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flag take&#039;&#039; || Will take the flag that the player specified is currently carrying.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flaghistory&#039;&#039; || Lists what flags players have grabbed in the past.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/gameover&#039;&#039; || Ends a timed game.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/ghost&#039;&#039; || Kicks off an impersonating player or ghost&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/grouplist&#039;&#039; || Lists the available user groups&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/groupperms&#039;&#039; || Lists the permissions for each group&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/help&#039;&#039; || With no argument it displays a lists the help files available. With the argument it displays the contents of the help file.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/highlight&#039;&#039; || Highlights any text that contains the word or words specified in the argument to this command. For example, if you type /highlight genocide , then any text that is printed on the console that contains the word genocide will be underlined and in blue.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/hostban&#039;&#039; || Ban players using the specified hostnames for a certain length of time from using this server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/hostbanlist&#039;&#039; || List all of the host patterns currently banned from this server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/hostunban&#039;&#039; || Will remove the the specified host from the ban list so that players from that host will be able to play again.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/idban&#039;&#039; || Ban a player by bzbb id. This will stick even if the player ip changes.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/idbanlist&#039;&#039; || List all bans made with &#039;&#039;/idban&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/identify&#039;&#039; || Log in to a registered callsign&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/idlestats&#039;&#039; || Displays the idle time in seconds for each player. A player is idle when he is dead and has not respawned yet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/idlist&#039;&#039; || Will list the currently banned IDs&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/idunban&#039;&#039; || Will remove the ban on the ID specified so that the player may play on the server again.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/kick&#039;&#039; || Kick a named player off the server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/kill&#039;&#039; || Kill a player (they explode). The kill shows up as coming from the server (IE the player sees &amp;quot;PLAYERNAME: destroyed by the server&amp;quot; in their console). The player killed loses a point, but the player running the /kill command does not gain a point.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/lagdrop&#039;&#039; || With no argument it displays current lagdrop setting, with argument it sets it to the value specified. This specifies the number of warnings a player gets due to high lag before the server kicks the players.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/lagstats&#039;&#039; || Lists network delays, jitter and number of lost (out of order packets) by player.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/lagwarn&#039;&#039; || With no argument it displays current lagwarn setting, with argument it sets it to the value specified. If a players lag is higher that the setting they will be warned, then kicked.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/listplugins&#039;&#039; || Displays the plug-ins loaded on the server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/localset&#039;&#039; || Set local client variables in your configuration file.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/masterban&#039;&#039; || Manipulate the master ban list.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/me&#039;&#039; || This command displays an &amp;quot;action&amp;quot; that is conveyed to another player. It allows for a little more expressivity in the game. For example if your callsign was &#039;Thumper&#039;: &amp;quot;/me is hunting wabbits&amp;quot; turns into a message like &amp;quot;Thumper is hunting wabbits&amp;quot; that gets displayed differently to other players than regular chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/msg&#039;&#039; || This command allows a player to send a message to another player. Similar to using the &amp;quot;,&amp;quot; and &amp;quot;.&amp;quot; message keys in the game and then selecting your recipient, this will send some message to particular player.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/mute&#039;&#039; || Allows a server admin to remove the ability for a player to communicate with other players. Once muted the player may only talk to admins on the server. This command removes the TALK permission for that user.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/part&#039;&#039; || Leave the server with a goodbye message (same as /quit).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/password&#039;&#039; || Enter server password to gain operator privileges. It is frowned upon to use this command on servers where you are not an admin&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/playerlist&#039;&#039; || List player names and IP addresses.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/poll&#039;&#039; || Start a player poll&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/quit&#039;&#039; || Leave the server with a goodbye message (same as /part).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record&#039;&#039; || List all files in the recordings directory&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record start&#039;&#039; || Starts recording&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record stop&#039;&#039; || Stops recording&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record size&#039;&#039; || Specify size of recording buffer in megabytes (MB)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record rate&#039;&#039; || Specify recording rate in seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record stats&#039;&#039; || Display statistics of recording&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record file&#039;&#039; || Specify a filename for recording instead of using memory&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record save&#039;&#039; || Save an in-memory recording buffer to a file&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/register&#039;&#039; || Register your current callsign locally to the specified password. Passwords must be at least 3 characters long, and the callsign may not contain quotes or other non-alphanumeric/space characters. We use global logons and this is not needed.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/reload&#039;&#039; || Reloads the user, group, and password files (for synchronization between multiple servers on the same machine)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/removegroup&#039;&#039; || Remove a user from a group&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/replay list&#039;&#039; || List recording files that can be replayed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/replay load&#039;&#039; || Load a recording file for play&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/replay play&#039;&#039; || Start playback of the loaded recording&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/replay skip&#039;&#039; || Skip forwards or backwards through the recording&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/report&#039;&#039; || Write a message to the server administrator&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/reset&#039;&#039; || Reset a server variable to it&#039;s [[BZFS|bzfs]] default setting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/say&#039;&#039; || Generate a public message sent by the server. For example if your callsign were &#039;Tanner&#039; using &amp;quot;/say This is a server message&amp;quot;, will display &#039;&#039;[SERVER:] This is a server message (Tanner)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/savemsgs&#039;&#039; || Saves the chat console to &#039;&#039;config directory&#039;&#039;/msglog.txt. Use &amp;quot;/savemsgs -s&amp;quot; to strip coloring data.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/saveworld&#039;&#039; || Saves the current world that the client is playing on. For example, &amp;quot;/saveworld mapname.bzw&amp;quot; would save the world to the file &amp;quot;mapname.bzw&amp;quot;. &amp;quot;/saveworld &#039;&#039;&#039;-o&#039;&#039;&#039; mapname.obj&amp;quot; will save the world as a .obj file.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/sendhelp&#039;&#039; || Send a help file to a player&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/serverquery&#039;&#039; || Report the server version number&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/set&#039;&#039; || With no arguments it will list the values of all server variables. With the arguments it will set the variable that is specified to the value that is given.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/setgroup&#039;&#039; || Add a user to a group&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/setpass&#039;&#039; || Changes your password (for locally registered users, not globally)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/showgroup&#039;&#039; || Lists the groups that a registered user is a member of&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/showperms&#039;&#039; || Show permissions granted to yourself or another player&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/shutdownserver&#039;&#039; || Stop serving BZFlag on this server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/superkill&#039;&#039; || Kick all players off the server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/time&#039;&#039; || Responds with the current server local date and time (same as /date).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/unban&#039;&#039; || Will remove the IP address from the banlist, allowing someone from that address to connect and play BZFlag.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/unmute&#039;&#039; || Allows a server admin to restore the TALK permission to a previously muted player.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/uptime&#039;&#039; || Prints server&#039;s current running time in days, hours, minutes and seconds.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/veto&#039;&#039; || If there is a poll active, this will cancel the poll.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/viewreports&#039;&#039; || View the server&#039;s report file.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/vote&#039;&#039; || If there is a poll active, this command will place a vote in favor or in opposition to the poll. Multiple languages are supported as a vote argument in addition to &amp;quot;yes&amp;quot; and &amp;quot;no&amp;quot;. By default, you must be registered to vote on a poll.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Server]]&lt;br /&gt;
[[Category:Client]]&lt;/div&gt;</summary>
		<author><name>Propane tank</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Slash_Commands&amp;diff=6871</id>
		<title>Slash Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Slash_Commands&amp;diff=6871"/>
		<updated>2010-01-29T14:21:21Z</updated>

		<summary type="html">&lt;p&gt;Propane tank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is a list of the commands that are available in BZFlag. Access to most of these commands is controlled through [[Server_Permissions|permissions]].&lt;br /&gt;
&lt;br /&gt;
All commands are preceded by a &#039;/&#039; on any chat prompt.&lt;br /&gt;
The format for commands that take arguments are provided by the server by issuing the command with no arguments. (ie. `/ban`. That would output to you the proper way to run the command, and what all the options are for that command.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some commands take no arguments&#039;&#039;&#039; (eg. &#039;&#039;/shutdownserver&#039;&#039;, &#039;&#039;/superkill&#039;&#039;) &#039;&#039;&#039;and therefore&#039;&#039;&#039; do not return the format string for the command but &#039;&#039;&#039;execute the command instead.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|{{Prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hl3}} |&#039;&#039;&#039;Command&#039;&#039;&#039; &lt;br /&gt;
| {{Hl3}} |&#039;&#039;&#039;Description&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/?&#039;&#039; || List commands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/ban&#039;&#039; || Ban players using the specified IPs of the player specified for certain length of time from using this server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/banlist&#039;&#039; || List all of the IPs currently banned from this server. Items from the master ban list on my.bzflag.org/bb have an &#039;(m)&#039; after the IP for masterban. If an argument is specified only bans that match the argument are displayed.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/checkip&#039;&#039; || Check if a specified IP is banned or not and report the results.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/clientquery&#039;&#039; || Retrieve client version info from all users, or just CALLSIGN if given&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/countdown&#039;&#039; || Starts the countdown sequence for a timed game. The countdown sequence length can optionally be specified in seconds.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/date&#039;&#039; || Responds with the current server local date and time (same as /time).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/deregister&#039;&#039; || With an argument, it deregisters another user&#039;s callsign . Without, it removes your own registration. (only affects local registration)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/diff&#039;&#039; || Shows the &#039;&#039;/set&#039;&#039; server variables that are set to something other than the default (or at least most of them)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/endgame&#039;&#039; || Ends the current game&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flag reset&#039;&#039; || Repositions flags. If unused is specified, flags carried by tanks are not affected.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flag up&#039;&#039; || Removes all flags from the game&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flag show&#039;&#039; || Shows all flags with information.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flag give&#039;&#039; || Give the specified flag to the specified player. If the flag is not available, it will take a flag from the person who has the flag specified. You cannot give flags that do not exist on the map.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flag take&#039;&#039; || Will take the flag that the player specified is currently carrying.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/flaghistory&#039;&#039; || Lists what flags players have grabbed in the past.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/gameover&#039;&#039; || Ends a timed game.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/ghost&#039;&#039; || Kicks off an impersonating player or ghost&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/grouplist&#039;&#039; || Lists the available user groups&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/groupperms&#039;&#039; || Lists the permissions for each group&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/help&#039;&#039; || With no argument it displays a lists the help files available. With the argument it displays the contents of the help file.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/highlight&#039;&#039; || Highlights any text that contains the word or words specified in the argument to this command. For example, if you type /highlight genocide , then any text that is printed on the console that contains the word genocide will be underlined and in blue.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/hostban&#039;&#039; || Ban players using the specified hostnames for a certain length of time from using this server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/hostbanlist&#039;&#039; || List all of the host patterns currently banned from this server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/hostunban&#039;&#039; || Will remove the the specified host from the ban list so that players from that host will be able to play again.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/idban&#039;&#039; || Ban a player by bzbb id. This will stick even if the player ip changes.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/idbanlist&#039;&#039; || List all bans made with &#039;&#039;/idban&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/identify&#039;&#039; || Log in to a registered callsign&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/idlestats&#039;&#039; || Displays the idle time in seconds for each player. A player is idle when he is dead and has not respawned yet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/idlist&#039;&#039; || Will list the currently banned IDs&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/idunban&#039;&#039; || Will remove the ban on the ID specified so that the player may play on the server again.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/kick&#039;&#039; || Kick a named player off the server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/kill&#039;&#039; || Kill a player (they explode). The kill shows up as coming from the server (IE the player sees &amp;quot;PLAYERNAME: destroyed by the server&amp;quot; in their console). The player killed loses a point, but the player running the /kill command does not gain a point.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/lagdrop&#039;&#039; || With no argument it displays current lagdrop setting, with argument it sets it to the value specified. This specifies the number of warnings a player gets due to high lag before the server kicks the players.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/lagstats&#039;&#039; || Lists network delays, jitter and number of lost (out of order packets) by player.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/lagwarn&#039;&#039; || With no argument it displays current lagwarn setting, with argument it sets it to the value specified. If a players lag is higher that the setting they will be warned, then kicked.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/listplugins&#039;&#039; || Displays the plug-ins loaded on the server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/localset&#039;&#039; || Set local client variables in your configuration file.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/masterban&#039;&#039; || Manipulate the master ban list.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/me&#039;&#039; || This command displays an &amp;quot;action&amp;quot; that is conveyed to another player. It allows for a little more expressivity in the game. For example if your callsign was &#039;Thumper&#039;: &amp;quot;/me is hunting wabbits&amp;quot; turns into a message like &amp;quot;Thumper is hunting wabbits&amp;quot; that gets displayed differently to other players than regular chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/msg&#039;&#039; || This command allows a player to send a message to another player. Similar to using the &amp;quot;,&amp;quot; and &amp;quot;.&amp;quot; message keys in the game and then selecting your recipient, this will send some message to particular player.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/mute&#039;&#039; || Allows a server admin to remove the ability for a player to communicate with other players. Once muted the player may only talk to admins on the server. This command removes the TALK permission for that user.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/part&#039;&#039; || Leave the server with a goodbye message (same as /quit).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/password&#039;&#039; || Enter server password to gain operator privileges. It is frowned upon to use this command on servers where you are not an admin&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/playerlist&#039;&#039; || List player names and IP addresses.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/poll&#039;&#039; || Start a player poll&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/quit&#039;&#039; || Leave the server with a goodbye message (same as /part).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record&#039;&#039; || List all files in the recordings directory&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record start&#039;&#039; || Starts recording&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record stop&#039;&#039; || Stops recording&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record size&#039;&#039; || Specify size of recording buffer in megabytes (MB)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record rate&#039;&#039; || Specify recording rate in seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record stats&#039;&#039; || Display statistics of recording&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record file&#039;&#039; || Specify a filename for recording instead of using memory&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/record save&#039;&#039; || Save an in-memory recording buffer to a file&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/register&#039;&#039; || Register your current callsign locally to the specified password. Passwords must be at least 3 characters long, and the callsign may not contain quotes or other non-alphanumeric/space characters. We use global logons and this is not needed.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/reload&#039;&#039; || Reloads the user, group, and password files (for synchronization between multiple servers on the same machine)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/removegroup&#039;&#039; || Remove a user from a group&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/replay list&#039;&#039; || List recording files that can be replayed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/replay load&#039;&#039; || Load a recording file for play&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/replay play&#039;&#039; || Start playback of the loaded recording&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/replay skip&#039;&#039; || Skip forwards or backwards through the recording&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/report&#039;&#039; || Write a message to the server administrator&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/reset&#039;&#039; || Reset a server variable to it&#039;s [[BZFS|bzfs]] default setting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/say&#039;&#039; || Generate a public message sent by the server. For example if your callsign were &#039;Tanner&#039; using &amp;quot;/say This is a server message&amp;quot;, will display &#039;&#039;[SERVER:] This is a server message (Tanner)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/savemsgs&#039;&#039; || Saves the chat console to &#039;&#039;config directory&#039;&#039;/msglog.txt. Use &amp;quot;/savemsgs -s&amp;quot; to strip coloring data.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/saveworld&#039;&#039; || Saves the current world that the client is playing on. For example, &amp;quot;/saveworld mapname.bzw&amp;quot; would save the world to the file &amp;quot;mapname.bzw&amp;quot;. &amp;quot;/saveworld &#039;&#039;&#039;-o&#039;&#039;&#039; mapname.obj&amp;quot; will save the world as a .obj file.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/sendhelp&#039;&#039; || Send a help file to a player&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/serverquery&#039;&#039; || Report the server version number&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/set&#039;&#039; || With no arguments it will list the values of all server variables. With the arguments it will set the variable that is specified to the value that is given.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/setgroup&#039;&#039; || Add a user to a group&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/setpass&#039;&#039; || Changes your password (for locally registered users, not globally)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/showgroup&#039;&#039; || Lists the groups that a registered user is a member of&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/showperms&#039;&#039; || Show permissions granted to yourself or another player&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/shutdownserver&#039;&#039; || Stop serving BZFlag on this server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/superkill&#039;&#039; || Kick all players off the server.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/time&#039;&#039; || Responds with the current server local date and time (same as /date).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/unban&#039;&#039; || Will remove the IP address from the banlist, allowing someone from that address to connect and play BZFlag.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/unmute&#039;&#039; || Allows a server admin to restore the TALK permission to a previously muted player.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/uptime&#039;&#039; || Prints server&#039;s current running time in days, hours, minutes and seconds.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/veto&#039;&#039; || If there is a poll active, this will cancel the poll.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/viewreports&#039;&#039; || View the server&#039;s report file.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;/vote&#039;&#039; || If there is a poll active, this command will place a vote in favor or in opposition to the poll. Multiple languages are supported as a vote argument in addition to &amp;quot;yes&amp;quot; and &amp;quot;no&amp;quot;. By default, you must be registered to vote on a poll.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Server]]&lt;br /&gt;
[[Category:Client]]&lt;/div&gt;</summary>
		<author><name>Propane tank</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Flag_ideas&amp;diff=6832</id>
		<title>Flag ideas</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Flag_ideas&amp;diff=6832"/>
		<updated>2009-12-31T18:19:33Z</updated>

		<summary type="html">&lt;p&gt;Propane tank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
This article describes various flag suggestions for the game.&lt;br /&gt;
&lt;br /&gt;
==Rejections==&lt;br /&gt;
Most flag ideas are rejected, mostly because they are not well thought out, or they take the game in a direction that the project management does not wish to go. Rejected flags are moved to the [[Flag ideas/Rejected]] page.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#cc0000&amp;quot;&amp;gt;Idea Submission Guidelines&amp;lt;/span&amp;gt; ===&lt;br /&gt;
Users should read and understand the following guidelines before submitting a flag idea.&lt;br /&gt;
&lt;br /&gt;
* Check that the idea isn&#039;t already listed on this page or the [[Flag ideas/Rejected|flag ideas already rejected]] page. If the idea has been considered and dismissed, it will not be accepted if submitted again.&lt;br /&gt;
* Think carefully about the flag idea. Ideas must be described in a short and succinct sentence or paragraph. Ideas that are difficult to describe do not make for fun features, and will most likely be rejected.&lt;br /&gt;
* Flag ideas should not be overpowering, or do something that you think simply looks &#039;&#039;&#039;Cool&#039;&#039;&#039;. Flags must not be &#039;mean&#039; to players, both those who have it and those who get shot by it. Flags must maintain gameplay balance and have a disadvantage for every advantage. Flags that combine features of other flags will be rejected. Flags that simply let you &amp;quot;win&amp;quot; will be rejected. These are often called &#039;munchkin&#039; flags.&lt;br /&gt;
* Add the flag idea to the Unrated Flag Ideas section, following the format of the other items.&lt;br /&gt;
&lt;br /&gt;
  If a flag idea is approved, it does not mean that it will automatically happen or be put into the game.&lt;br /&gt;
  It simply means that it is not a bad idea. The idea will not be implemented until a developer takes &lt;br /&gt;
  the time to implement the code for the feature into a version. Most new flag ideas require a change &lt;br /&gt;
  in protocol and must wait for the next major release, and can take some time to complete.&lt;br /&gt;
&lt;br /&gt;
This list is intended for information and discussions only. Information listed on this page does not imply any form of official acceptance of an idea into the game.&lt;br /&gt;
&lt;br /&gt;
===Things to remember===&lt;br /&gt;
* All powerful flags aren&#039;t fun.&lt;br /&gt;
* Flags that ensure your immediate destruction aren&#039;t fun.&lt;br /&gt;
* Flags that aren&#039;t useful aren&#039;t fun.&lt;br /&gt;
* Flags boost/modulate tactical trait of tanks&lt;br /&gt;
&lt;br /&gt;
===Flag Rules===&lt;br /&gt;
The project management uses these rules for good flag ideas:&lt;br /&gt;
&lt;br /&gt;
====Flag power must be limited====&lt;br /&gt;
For example, BZFlag has stealth and cloaking flags, but no stealth-and-cloak flag. Such a tank would be virtually impossible to destroy. Nobody likes to play against someone who can&#039;t lose.&lt;br /&gt;
The guided missile and laser flags are both exceptionally powerful flags, but neither make the owner invincible. Laser takes twice as long to reload and a guided missile can be dodged while still firing on the owner. &lt;br /&gt;
&lt;br /&gt;
====Flag powers can counteract/balance each other====&lt;br /&gt;
Some flags are handily defeated with another kind of flag. The oscillation overthruster can be destroyed by a super bullet or a shock wave (or a genocide). Cloaking is effective against laser and stealth is good against guided missile. Ricochet is useful against ricochet.&lt;br /&gt;
&lt;br /&gt;
Counterbalancing flags should be added/suggested together, or counterbalanced by an existing flag; superbullet is often a good choice.&lt;br /&gt;
&lt;br /&gt;
====Flags never instantly kill the owner====&lt;br /&gt;
Flags should not kill people in what seems to be a random manner, this includes flags that kill on pickup, or &amp;quot;mines&amp;quot;. Players should be able to use skills to avoid death. No flag should be debilitating to anyone.&lt;br /&gt;
&lt;br /&gt;
====Shots should kill====&lt;br /&gt;
Except in rare cases (Thief) any time you hit someone with a shot, it should kill them. While other affects on shots may seem funny to describe, they are not fun. Shooting somone and making them &amp;quot;pause&amp;quot; for 5 seconds, has the exact same gameplay as getting killed and respawning.&lt;br /&gt;
&lt;br /&gt;
====Flags should require new skills====&lt;br /&gt;
Flags that require new skills keep the game interesting. The more there is to learn about the game, the longer people will play. Bad flags should simply provide a challenge that must be overcome.&lt;br /&gt;
&lt;br /&gt;
== Implemented Flag Ideas==&lt;br /&gt;
===Good Flags===&lt;br /&gt;
====Cloaked Shot (CS)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Shots are invisible out-the-window. Still visible on radar. Glow is still visible out HUD. Watch out for ricochet! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Implemented in:&#039;&#039; 2.99.x&lt;br /&gt;
&lt;br /&gt;
====Low Gravity(LG)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Gravity is reduced to a large degree allowing the tank to jump very high in the air.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Implemented in:&#039;&#039; 2.99.x&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Approved Good Flag Ideas==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== Possible Flag Ideas==&lt;br /&gt;
===Good Flags===&lt;br /&gt;
====Deep Burrow(DB) or Tunnel(TU)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Tanks can burrow an entire tank height under the ground; can go under walls, avoid gm, etc, but cannot shoot&lt;br /&gt;
====Long Shot(LS)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Shots have increased range.&lt;br /&gt;
====BackFire (BF)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Shots fire to rear of tank instead of front.&lt;br /&gt;
====Extra Shot (ES)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Player gets an extra shot.&lt;br /&gt;
&lt;br /&gt;
===Bad Flags===&lt;br /&gt;
====Long Reload (LR)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Shots take longer to reload.&lt;br /&gt;
====Don&#039;t Stop (DS))====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Tank always moves forward or backwards, it cannot stop.&lt;br /&gt;
====Sensor Echo (SE)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; All tanks show up twice (or more) on radar. Echoes behave like the tank they mirror, down to the flag.&lt;br /&gt;
====Delayed Shot (DS)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Shots wait some prescribed amount of time (2 seconds?) between clicking and actually firing.&lt;br /&gt;
====SlowMotion (SM)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Tank moves and turns with half speed.&lt;br /&gt;
====High Gravity(HG)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Gravity is higher for the tank (faster fall, lower jumps).&lt;br /&gt;
====Daze (DZ)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Tank see all other tank as enemy&lt;br /&gt;
&lt;br /&gt;
== Unrated Flag Ideas==&lt;br /&gt;
&lt;br /&gt;
===Good Flags===&lt;br /&gt;
&lt;br /&gt;
===TurboTank (TT)===&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039; Tank goes really fast, and turns vary quickly, but gains momentom as it runs, makeing it hard to controll.&lt;br /&gt;
&lt;br /&gt;
===Warp (W)===&lt;br /&gt;
&#039;&#039;&#039;description&#039;&#039;&#039; (Good version) press Command+Click to teleport to a random area on the map. you can only warp when you have full shots.&lt;br /&gt;
&lt;br /&gt;
===Silent shot (SS)===&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;tanks shots  are silenced, making no sound when firing or when ricocheting &lt;br /&gt;
&lt;br /&gt;
===twin shot===&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; tank shoots 2 shots next to each other instead of 1&lt;br /&gt;
&lt;br /&gt;
===inspiring flag(something like that) (IF)===&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; tank will have a golden flag on it,teammates close enough to you move and shoot slightly faster, good if you have a angry mob of tanks with you &lt;br /&gt;
&lt;br /&gt;
===Piercing shot (PS)===&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;Shot does not disappear after hitting the target, instead it keeps going. helpful if ricochet!... assuming you don&#039;t hit yourself after.&lt;br /&gt;
&lt;br /&gt;
===Explosive shot (ES)===&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;Shot releases a small shock wave on impact, careful if the enemies to close!&lt;br /&gt;
&lt;br /&gt;
====Disruption field (DF)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; enemies within the radius get some static in there radar and the window making it harder to hit enemies.&lt;br /&gt;
&lt;br /&gt;
====Radar (RD)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Like how in some maps that have jumping flags or ricochet flags when those things are normally disabled, in maps with radar disabled, this would give you radar ability. It would counteract the Jamming flag in normal maps.&lt;br /&gt;
&lt;br /&gt;
====Silent Tank (SI)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Your tank won&#039;t generate any sound effects on other clients. No audio will come from shooting, teleporting, jumping, or landing. Similar to CL or ST; enables you to surprise an enemy. (Especially effective on maps with no radar.) Counteracts Deafness&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bad Flags===&lt;br /&gt;
&lt;br /&gt;
===ammo loss (AL)===&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; tank&#039;s total shot number is halved (if posable)&lt;br /&gt;
&lt;br /&gt;
===warp (W)===&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; (Bad version) tank randomly teleports anywhere on the map then drops the flag.&lt;br /&gt;
&lt;br /&gt;
===Magnet (M)===&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; bullets are pulled towards you if to close... no more lucky dogging!&lt;br /&gt;
&lt;br /&gt;
====ContantLeft(or right) (CL)====&lt;br /&gt;
The tank acts as if one of the direction keys is being held down.&lt;br /&gt;
====LimitedSensors (LS)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Your tank&#039;s radar is reduced to the smallest of the three basic radiuses (#1), and your vision blanks out at the same distance as the radar stops at. AKA Surprise Zone.&lt;br /&gt;
&lt;br /&gt;
====Variable Speed (VS)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Your shots go at random speeds between .5 and 2 times normal. (Range increased/decreased when speed goes up or down, possibly?).  (Note: this might be an interesting good flag if the user could control it; maybe double speed with half range or half speed with double range; would require increased skill to use usefully.)&lt;br /&gt;
&lt;br /&gt;
====SlowShot (SS)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Your shots travel at half speed. (Maybe half range too?.&lt;br /&gt;
====Short Shot(SS)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Not as limited as the No Shooting flag, this shortens how far your shots go before dissipating. Speed stays the same.&lt;br /&gt;
&lt;br /&gt;
====Deafness (DE)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; You can&#039;t hear the audio generated by other tanks. The sound effects are muted. Wouldn&#039;t affect players who don&#039;t use speakers or headphones though.&lt;br /&gt;
&lt;br /&gt;
====Two Tanks (TT)====&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; When you pick up this flag you see two of every tank out the window. The radar is not affected. The challenge is trying to figure out what tank is the real tank and what tank is the fake tank. To make it a little deceiving, the cloaked tank will move close to the real tank, but won&#039;t exactly mirror the real tank&#039;s moves. As stated before, the radar is not affected, so the player will have to use the radar will help in figuring out which tank is the real tank.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Propane tank</name></author>
	</entry>
</feed>