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	<id>https://wiki.bzflag.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tulcod</id>
	<title>BZFlagWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bzflag.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tulcod"/>
	<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/Special:Contributions/Tulcod"/>
	<updated>2026-06-09T04:04:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eGetPlayerInfoEvent&amp;diff=3771</id>
		<title>Bz eGetPlayerInfoEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eGetPlayerInfoEvent&amp;diff=3771"/>
		<updated>2007-11-30T21:57:54Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} {{API_Docs_that_need_work}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eGetPlayerInfoEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called to tell plugins about a new user and find out...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
{{API_Docs_that_need_work}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eGetPlayerInfoEvent&#039;&#039;&#039; is an API event that is called to tell plugins about a new user and find out their permissions. A plugin can use this to modify the state of being administrator, being verified and being registered of every user.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eGetPlayerInfoEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_GetPlayerInfoEventData_V1&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eGetPlayerInfoEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |playerID&lt;br /&gt;
  |int&lt;br /&gt;
  |The identification number of the player&lt;br /&gt;
  |-&lt;br /&gt;
  |callsign&lt;br /&gt;
  |[[bz_ApiString]]&lt;br /&gt;
  |The callsign of the player&lt;br /&gt;
  |-&lt;br /&gt;
  |ipAddress&lt;br /&gt;
  |[[bz_ApiString]]&lt;br /&gt;
  |The IP address of the player&lt;br /&gt;
  |-&lt;br /&gt;
  |team&lt;br /&gt;
  |[[bz_eTeamType]]&lt;br /&gt;
  |The team the player belongs to&lt;br /&gt;
  |-&lt;br /&gt;
  |admin&lt;br /&gt;
  |bool&lt;br /&gt;
  |This flag is set to true if the player is an administrator.&lt;br /&gt;
  |-&lt;br /&gt;
  |verified&lt;br /&gt;
  |bool&lt;br /&gt;
  |True if the user has authenticated with the login system. Comparable to a user having a &amp;quot;+&amp;quot; in the scoreboard.&lt;br /&gt;
  |-&lt;br /&gt;
  |registered&lt;br /&gt;
  |bool&lt;br /&gt;
  |This flag is set to true if the player is registered with the server, as opposed to being verified with the global login system (see the verified flag).&lt;br /&gt;
  |-&lt;br /&gt;
  |eventTime&lt;br /&gt;
  |double&lt;br /&gt;
  |The time of the event&lt;br /&gt;
  |}&lt;br /&gt;
==Uses==&lt;br /&gt;
Some data in this event can be modified, namely the following flags: admin, verified, registered. A plugin can, for example, let every other user be an admin.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eAllowPlayer&amp;diff=3769</id>
		<title>Bz eAllowPlayer</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eAllowPlayer&amp;diff=3769"/>
		<updated>2007-11-30T21:33:25Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} {{API_Docs_that_need_work}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eAllowPlayer&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a player joins to allow a plug-in to overr...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
{{API_Docs_that_need_work}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eAllowPlayer&#039;&#039;&#039; is an API event that is called each time a player joins to allow a plug-in to override the servers allow or deny choice.&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eAllowPlayer&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_AllowPlayerEventData_V1&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eAllowPlayer&lt;br /&gt;
  |-&lt;br /&gt;
  |playerID&lt;br /&gt;
  |int&lt;br /&gt;
  |Each client has a player ID, even if that client is not yet in the game yet. This way, every client can be identified using an integer value.&lt;br /&gt;
  |-&lt;br /&gt;
  |callsign&lt;br /&gt;
  |[[bz_ApiString]]&lt;br /&gt;
  |The player&#039;s callsign&lt;br /&gt;
  |-&lt;br /&gt;
  |ipAddress&lt;br /&gt;
  |[[bz_ApiString]]&lt;br /&gt;
  |The IP address of the client which is trying to get into the game&lt;br /&gt;
  |-&lt;br /&gt;
  |reason&lt;br /&gt;
  |[[bz_ApiString]]&lt;br /&gt;
  |If a plugin denies the entrance of a player, then that plugin can explain why in this field.&lt;br /&gt;
  |-&lt;br /&gt;
  |allow&lt;br /&gt;
  |bool&lt;br /&gt;
  |This value should be set to true by the plugin if that plugin decided to allow the player to enter the game, and false otherwise.&lt;br /&gt;
  |-&lt;br /&gt;
  |eventTime&lt;br /&gt;
  |double&lt;br /&gt;
  |This value is the time at which the client requested to enter the game (and thus the event was created).&lt;br /&gt;
  |}&lt;br /&gt;
==Uses==&lt;br /&gt;
A plugin can use this event to use an alternative to a ban list to decide whether a user should be allowed to play on the server. For example, if the server load is temporarily high, then a plugin could deny the entrance of even more users temporarily.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eGetWorldEvent&amp;diff=3766</id>
		<title>Bz eGetWorldEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eGetWorldEvent&amp;diff=3766"/>
		<updated>2007-11-30T20:45:43Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eGetWorldEvent&#039;&#039;&#039; is an API event that is called when the world is defined.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eGetWorldEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_GetWorldEventData_V1&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eGetWorldEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |generated&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the world is generated (ie, not literally loaded from a file)&lt;br /&gt;
  |-&lt;br /&gt;
  |ctf&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the game is a [[CTF]]-type game&lt;br /&gt;
  |-&lt;br /&gt;
  |rabit&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the game is a [[Rabbit Hunt]]-type game&lt;br /&gt;
  |-&lt;br /&gt;
  |openFFA&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the game is a [[Free For All]]-type game&lt;br /&gt;
  |-&lt;br /&gt;
  |worldFile&lt;br /&gt;
  |[[bz_ApiString]]&lt;br /&gt;
  |Path to the world file, set to &amp;quot;&amp;quot; (empty string) if not used&lt;br /&gt;
  |-&lt;br /&gt;
  |eventTime&lt;br /&gt;
  |double&lt;br /&gt;
  |Time of the event&lt;br /&gt;
  |}&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eGetWorldEvent&amp;diff=3765</id>
		<title>Bz eGetWorldEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eGetWorldEvent&amp;diff=3765"/>
		<updated>2007-11-30T20:45:11Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eGetWorldEvent&#039;&#039;&#039; is an API event that is called when the world is defined.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eGetWorldEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_GetWorldEventData_V1&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eGetWorldEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |generated&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the world is generated (ie, not literally loaded from a file)&lt;br /&gt;
  |-&lt;br /&gt;
  |ctf&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the game is a [[CTF]]-type game&lt;br /&gt;
  |-&lt;br /&gt;
  |rabit&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the game is a [[Rabbit Hunt]]-type game&lt;br /&gt;
  |-&lt;br /&gt;
  |openFFA&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the game is a [[Free For All]]-type game&lt;br /&gt;
  |-&lt;br /&gt;
  |worldFile&lt;br /&gt;
  |bz_ApiString&lt;br /&gt;
  |Path to the world file, set to &amp;quot;&amp;quot; (empty string) if not used&lt;br /&gt;
  |-&lt;br /&gt;
  |eventTime&lt;br /&gt;
  |double&lt;br /&gt;
  |Time of the event&lt;br /&gt;
  |}&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eGetWorldEvent&amp;diff=3764</id>
		<title>Bz eGetWorldEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eGetWorldEvent&amp;diff=3764"/>
		<updated>2007-11-30T20:44:07Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eGetWorldEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called when the world is defined.  ==Data== &amp;#039;&amp;#039;&amp;#039;bz_eGetWorldEvent&amp;#039;&amp;#039;&amp;#039; returns the &amp;#039;&amp;#039;&amp;#039;bz...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eGetWorldEvent&#039;&#039;&#039; is an API event that is called when the world is defined.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eGetWorldEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_GetWorldEventData_V1&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eGetWorldEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |generated&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the world is generated (ie, not literally loaded from a file)&lt;br /&gt;
  |-&lt;br /&gt;
  |ctf&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the game is a [[CTF]]-type game&lt;br /&gt;
  |-&lt;br /&gt;
  |rabit&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the game is a [[Rabbit]]-type game&lt;br /&gt;
  |-&lt;br /&gt;
  |openFFA&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set to true if the game is a [[Free for all]]-type game&lt;br /&gt;
  |-&lt;br /&gt;
  |worldFile&lt;br /&gt;
  |bz_ApiString&lt;br /&gt;
  |Path to the world file, set to &amp;quot;&amp;quot; (empty string) if not used&lt;br /&gt;
  |-&lt;br /&gt;
  |eventTime&lt;br /&gt;
  |double&lt;br /&gt;
  |Time of the event&lt;br /&gt;
  |}&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eTickEvent&amp;diff=3763</id>
		<title>Bz eTickEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eTickEvent&amp;diff=3763"/>
		<updated>2007-11-30T20:23:28Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eTickevent&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a tick has occurred .  ==Data== &amp;#039;&amp;#039;&amp;#039;bz_eTickEvent&amp;#039;&amp;#039;&amp;#039; returns the &amp;#039;&amp;#039;&amp;#039;bz_Ti...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eTickevent&#039;&#039;&#039; is an API event that is called each time a tick has occurred .&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eTickEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_TickEventData_V1&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eTickEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |eventTime&lt;br /&gt;
  |double&lt;br /&gt;
  |Time of the event&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eGetAutoTeamEvent&amp;diff=3736</id>
		<title>Bz eGetAutoTeamEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eGetAutoTeamEvent&amp;diff=3736"/>
		<updated>2007-11-28T16:46:10Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eGetAutoTeamEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called when the server needs to know which team to add a new player to.  ==Data== ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eGetAutoTeamEvent&#039;&#039;&#039; is an API event that is called when the server needs to know which team to add a new player to.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eGetAutoTeamEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_GetAutoTeamEventData_V1&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eGetAutoTeamEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |playerID&lt;br /&gt;
  |int&lt;br /&gt;
  |ID of the new player&lt;br /&gt;
  |-&lt;br /&gt;
  |callsign&lt;br /&gt;
  |bzApiString&lt;br /&gt;
  |Callsign of the new player&lt;br /&gt;
  |-&lt;br /&gt;
  |team&lt;br /&gt;
  |bz_eTeamType&lt;br /&gt;
  |The team bzfs chose the player to belong to, you CAN change this&lt;br /&gt;
  |-&lt;br /&gt;
  |handled&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set this value to true once you&#039;ve modified the team, so that other plugins will know they shouldn&#039;t modify it again&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
You can use this event to let team choosing be done by a plugin.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eGetPlayerSpawnPosEvent&amp;diff=3735</id>
		<title>Bz eGetPlayerSpawnPosEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eGetPlayerSpawnPosEvent&amp;diff=3735"/>
		<updated>2007-11-28T16:39:08Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eGetPlayerSpawnPosEvent&#039;&#039;&#039; is an API event that you can use to get and modify a spawn location and is sent just before spawning a player.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eGetPlayerSpawnPosEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_GetPlayerSpawnPosEventData&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eGetPlayerSpawnPosEventData&lt;br /&gt;
  |-&lt;br /&gt;
  |playerID&lt;br /&gt;
  |int&lt;br /&gt;
  |ID of the player&lt;br /&gt;
  |-&lt;br /&gt;
  |team&lt;br /&gt;
  |bz_eTeamType&lt;br /&gt;
  |The team the player belongs to&lt;br /&gt;
  |-&lt;br /&gt;
  |handled&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set this flag to true once you&#039;re done modifying the spawn position, so that other plugins will know whether they can edit the spawn position again&lt;br /&gt;
  |-&lt;br /&gt;
  |pos&lt;br /&gt;
  |float[3]&lt;br /&gt;
  |Position where the player will be spawned&lt;br /&gt;
  |-&lt;br /&gt;
  |rot&lt;br /&gt;
  |float&lt;br /&gt;
  |Rotation with which the player will be spawned&lt;br /&gt;
  |-&lt;br /&gt;
  |time&lt;br /&gt;
  |double&lt;br /&gt;
  |Time at which this event was sent&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
You can use this event to modify a player&#039;s spawn location&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eGetPlayerSpawnPosEvent&amp;diff=3734</id>
		<title>Bz eGetPlayerSpawnPosEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eGetPlayerSpawnPosEvent&amp;diff=3734"/>
		<updated>2007-11-28T16:37:34Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eGetPlayerSpawnPosEvent&amp;#039;&amp;#039;&amp;#039; is an API event that you can use to get and modify a spawn location and is sent just before spawning...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eGetPlayerSpawnPosEvent&#039;&#039;&#039; is an API event that you can use to get and modify a spawn location and is sent just before spawning a player.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eGetPlayerSpawnPosEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_GetPlayerSpawnPosEventData&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eGetPlayerSpawnPosEventData&lt;br /&gt;
  |-&lt;br /&gt;
  |playerID&lt;br /&gt;
  |int&lt;br /&gt;
  |ID of the player&lt;br /&gt;
  |-&lt;br /&gt;
  |team&lt;br /&gt;
  |bz_eTeamType&lt;br /&gt;
  |The team the player belongs to&lt;br /&gt;
  |-&lt;br /&gt;
  |handled&lt;br /&gt;
  |bool&lt;br /&gt;
  |Set this flag to true once you&#039;re done modifying the spawn position&lt;br /&gt;
  |-&lt;br /&gt;
  |pos&lt;br /&gt;
  |float[3]&lt;br /&gt;
  |Position where the player will be spawned&lt;br /&gt;
  |-&lt;br /&gt;
  |rot&lt;br /&gt;
  |float&lt;br /&gt;
  |Rotation with which the player will be spawned&lt;br /&gt;
  |-&lt;br /&gt;
  |time&lt;br /&gt;
  |double&lt;br /&gt;
  |Time at which this event was sent&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
You can use this event to modify a player&#039;s spawn location&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eUnknownSlashCommand&amp;diff=3733</id>
		<title>Bz eUnknownSlashCommand</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eUnknownSlashCommand&amp;diff=3733"/>
		<updated>2007-11-28T16:08:42Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eUnknownSlashCommand&#039;&#039;&#039; is an API event that is called each time a &amp;quot;[[slash command]]&amp;quot; (like /help) is received which [[bzfs]] cannot handle.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eUnknownSlashCommand&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_UnknownSlashCommandEventData&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eUnknownSlashCommandEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |from&lt;br /&gt;
  |int&lt;br /&gt;
  |The player who sent the slash command&lt;br /&gt;
  |-&lt;br /&gt;
  |handled&lt;br /&gt;
  |bool&lt;br /&gt;
  |???&lt;br /&gt;
  |-&lt;br /&gt;
  |message&lt;br /&gt;
  |bzApiString&lt;br /&gt;
  |The slash command itself&lt;br /&gt;
  |-&lt;br /&gt;
  |time&lt;br /&gt;
  |double&lt;br /&gt;
  |The time at which the slash command was sent&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed. Use this class to interprete slash commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eUnknownSlashCommand&amp;diff=3732</id>
		<title>Bz eUnknownSlashCommand</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eUnknownSlashCommand&amp;diff=3732"/>
		<updated>2007-11-28T16:08:25Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eUnknownSlashCommand&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a &amp;quot;slash command&amp;quot; (like /help) is received which bzfs ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eUnknownSlashCommand&#039;&#039;&#039; is an API event that is called each time a &amp;quot;[[slash command]]&amp;quot; (like /help) is received which [[bzfs]] cannot handle.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eUnknownSlashCommand&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_UnknownSlashCommandEventData&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eUnknownSlashCommandEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |from&lt;br /&gt;
  |int&lt;br /&gt;
  |The player who sent the slash command&lt;br /&gt;
  |-&lt;br /&gt;
  |handled&lt;br /&gt;
  |bool&lt;br /&gt;
  |???&lt;br /&gt;
	bzApiString message;&lt;br /&gt;
&lt;br /&gt;
	double time;&lt;br /&gt;
  |-&lt;br /&gt;
  |message&lt;br /&gt;
  |bzApiString&lt;br /&gt;
  |The slash command itself&lt;br /&gt;
  |-&lt;br /&gt;
  |time&lt;br /&gt;
  |double&lt;br /&gt;
  |The time at which the slash command was sent&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed. Use this class to interprete slash commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eFilteredChatMessageEvent&amp;diff=3731</id>
		<title>Bz eFilteredChatMessageEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eFilteredChatMessageEvent&amp;diff=3731"/>
		<updated>2007-11-28T16:00:18Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} {{Stub}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eFilteredChatMessageEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a filtered chat message is received.  ==Data== &amp;#039;...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eFilteredChatMessageEvent&#039;&#039;&#039; is an API event that is called each time a filtered chat message is received.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eFilteredChatMessageEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;&amp;lt;!&amp;gt;&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eFilteredChatMessageEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&amp;lt;!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eRawChatMessageEvent&amp;diff=3730</id>
		<title>Bz eRawChatMessageEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eRawChatMessageEvent&amp;diff=3730"/>
		<updated>2007-11-28T15:58:39Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} {{Stub}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eRawChatMessageEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a raw chat message is received.  ==Data== &amp;#039;&amp;#039;&amp;#039;bz_eRawC...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eRawChatMessageEvent&#039;&#039;&#039; is an API event that is called each time a raw chat message is received.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eRawChatMessageEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;&amp;lt;!&amp;gt;&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eRawChatMessageEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&amp;lt;!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eZoneExitEvent&amp;diff=3729</id>
		<title>Bz eZoneExitEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eZoneExitEvent&amp;diff=3729"/>
		<updated>2007-11-28T15:56:12Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eZoneExitEvent&#039;&#039;&#039; is an API event that is called each time a player leaves a [[zone]] on a [[BZW]] map.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eZoneExitEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;&amp;lt;!&amp;gt;&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eZoneExitEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed. &amp;lt;!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eZoneEntryEvent&amp;diff=3728</id>
		<title>Bz eZoneEntryEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eZoneEntryEvent&amp;diff=3728"/>
		<updated>2007-11-28T15:55:50Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eZoneEntryEvent&#039;&#039;&#039; is an API event that is called each time a player enters a [[zone]] on a [[BZW]] map.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eZoneEntryEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;&amp;lt;!&amp;gt;&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eZoneEntryEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed. &amp;lt;!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_ePlayerSpawnEvent&amp;diff=3727</id>
		<title>Bz ePlayerSpawnEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_ePlayerSpawnEvent&amp;diff=3727"/>
		<updated>2007-11-28T15:55:31Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_ePlayerSpawnEvent&#039;&#039;&#039; is an API event that is called each time a player spawns in the world, either after joining or after being killed.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_ePlayerSpawnEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_PlayerSpawnEventData&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_ePlayerSpawnEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |playerID&lt;br /&gt;
  |int&lt;br /&gt;
  |ID of the player who spawned&lt;br /&gt;
  |-&lt;br /&gt;
  |team&lt;br /&gt;
  |bz_eTeamType&lt;br /&gt;
  |The team the spawning player is a member of&lt;br /&gt;
  |-&lt;br /&gt;
  |pos&lt;br /&gt;
  |float[3]&lt;br /&gt;
  |Position of the spawning player&lt;br /&gt;
  |-&lt;br /&gt;
  |rot&lt;br /&gt;
  |float&lt;br /&gt;
  |Rotation of the spawning player&lt;br /&gt;
  |-&lt;br /&gt;
  |time&lt;br /&gt;
  |double&lt;br /&gt;
  |Time at which the player spawned&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_ePlayerDieEvent&amp;diff=3726</id>
		<title>Bz ePlayerDieEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_ePlayerDieEvent&amp;diff=3726"/>
		<updated>2007-11-28T15:55:16Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_ePlayerDieEvent&#039;&#039;&#039; is an API event that is called each time a player died.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_ePlayerDieEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_PlayerDieEventData&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_ePlayerDieEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |playerID&lt;br /&gt;
  |int&lt;br /&gt;
  |ID of the player who died&lt;br /&gt;
  |-&lt;br /&gt;
  |team&lt;br /&gt;
  |bz_eTeamType&lt;br /&gt;
  |The team the dying player was a member of&lt;br /&gt;
  |-&lt;br /&gt;
  |killerID&lt;br /&gt;
  |int&lt;br /&gt;
  |The bastard who killed the player&lt;br /&gt;
  |-&lt;br /&gt;
  |killerTeam&lt;br /&gt;
  |bz_eTeamType&lt;br /&gt;
  |The team the killer was a member of&lt;br /&gt;
  |-&lt;br /&gt;
  |flagKilledWith&lt;br /&gt;
  |bzApiString&lt;br /&gt;
  |The kind of flag used to kill&lt;br /&gt;
  |-&lt;br /&gt;
  |shotID&lt;br /&gt;
  |int&lt;br /&gt;
  |Index of the bullet which hit the player fatally&lt;br /&gt;
  |-&lt;br /&gt;
  |pos&lt;br /&gt;
  |float[3]&lt;br /&gt;
  |Position of the dying player&lt;br /&gt;
  |-&lt;br /&gt;
  |rot&lt;br /&gt;
  |float&lt;br /&gt;
  |Rotation of the dying player&lt;br /&gt;
  |-&lt;br /&gt;
  |time&lt;br /&gt;
  |double&lt;br /&gt;
  |Time at which the player was killed&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eCaptureEvent&amp;diff=3725</id>
		<title>Bz eCaptureEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eCaptureEvent&amp;diff=3725"/>
		<updated>2007-11-28T15:54:56Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eCaptureEvent&#039;&#039;&#039; is an API event that is called each time a team&#039;s flag has been captured.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eCaptureEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_CTFCaptureEventData&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eCaptureEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |teamCapped&lt;br /&gt;
  |[[bz_eTeamType]]&lt;br /&gt;
  |The team whose flag has been captured&lt;br /&gt;
  |-&lt;br /&gt;
  |teamCapping&lt;br /&gt;
  |[[bz_eTeamType]]&lt;br /&gt;
  |The team who has captured a flag&lt;br /&gt;
  |-&lt;br /&gt;
  |playerCapping&lt;br /&gt;
  |int&lt;br /&gt;
  |The player who captured the flag&lt;br /&gt;
  |-&lt;br /&gt;
  |pos&lt;br /&gt;
  |float[3]&lt;br /&gt;
  |Position where the flag has been captured&lt;br /&gt;
  |-&lt;br /&gt;
  |rot&lt;br /&gt;
  |float&lt;br /&gt;
  |Rotation of the capturing player&lt;br /&gt;
  |-&lt;br /&gt;
  |time&lt;br /&gt;
  |double&lt;br /&gt;
  |The time on which the flag was captured&lt;br /&gt;
  |}&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_ePlayerPartEvent&amp;diff=3724</id>
		<title>Bz ePlayerPartEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_ePlayerPartEvent&amp;diff=3724"/>
		<updated>2007-11-28T15:51:50Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_ePlayerPartEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a player parts (ie, leaves) a game.  ==Data== &amp;#039;&amp;#039;&amp;#039;bz_ePlayerPartEve...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_ePlayerPartEvent&#039;&#039;&#039; is an API event that is called each time a player parts (ie, leaves) a game.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_ePlayerPartEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_PlayerJoinPartEventData_V1&#039;&#039;&#039; data class.&lt;br /&gt;
The event data record is shared between both join and part events.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_ePlayerPartEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |playerID     &lt;br /&gt;
  |int&lt;br /&gt;
  |The player ID that is leaving&lt;br /&gt;
  |-&lt;br /&gt;
  |record&lt;br /&gt;
  |[[bz_BasePlayerRecord]] *&lt;br /&gt;
  |The player record for the leaving player&lt;br /&gt;
  |-&lt;br /&gt;
  |reason&lt;br /&gt;
  |bzApiString&lt;br /&gt;
  |The reason for the event, for example, why a player has been kicked&lt;br /&gt;
  |-&lt;br /&gt;
  |eventTime&lt;br /&gt;
  |double&lt;br /&gt;
  |Time of event.&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eZoneExitEvent&amp;diff=3723</id>
		<title>Bz eZoneExitEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eZoneExitEvent&amp;diff=3723"/>
		<updated>2007-11-28T15:48:56Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} {{Stub}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eZoneExitEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a player leaves a zone on a BZW map.  ==Data== &amp;#039;&amp;#039;&amp;#039;b...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eZoneExitEvent&#039;&#039;&#039; is an API event that is called each time a player leaves a [[zone]] on a [[BZW]] map.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eZoneExitEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;&amp;lt;!&amp;gt;&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed. &amp;lt;!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eZoneEntryEvent&amp;diff=3722</id>
		<title>Bz eZoneEntryEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eZoneEntryEvent&amp;diff=3722"/>
		<updated>2007-11-28T15:48:02Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} {{Stub}} ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eZoneEntryEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a player enters a zone on a BZW map.  ==Data== &amp;#039;&amp;#039;&amp;#039;b...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eZoneEntryEvent&#039;&#039;&#039; is an API event that is called each time a player enters a [[zone]] on a [[BZW]] map.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eZoneEntryEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;&amp;lt;!&amp;gt;&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |&amp;lt;!&amp;gt;&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed. &amp;lt;!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_ePlayerSpawnEvent&amp;diff=3721</id>
		<title>Bz ePlayerSpawnEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_ePlayerSpawnEvent&amp;diff=3721"/>
		<updated>2007-11-28T15:31:54Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_ePlayerSpawnEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a player spawns in the world, either after joining or after being...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_ePlayerSpawnEvent&#039;&#039;&#039; is an API event that is called each time a player spawns in the world, either after joining or after being killed.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_ePlayerSpawnEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_PlayerSpawnEventData&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |playerID&lt;br /&gt;
  |int&lt;br /&gt;
  |ID of the player who spawned&lt;br /&gt;
  |-&lt;br /&gt;
  |team&lt;br /&gt;
  |bz_eTeamType&lt;br /&gt;
  |The team the spawning player is a member of&lt;br /&gt;
  |-&lt;br /&gt;
  |pos&lt;br /&gt;
  |float[3]&lt;br /&gt;
  |Position of the spawning player&lt;br /&gt;
  |-&lt;br /&gt;
  |rot&lt;br /&gt;
  |float&lt;br /&gt;
  |Rotation of the spawning player&lt;br /&gt;
  |-&lt;br /&gt;
  |time&lt;br /&gt;
  |double&lt;br /&gt;
  |Time at which the player spawned&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_ePlayerDieEvent&amp;diff=3720</id>
		<title>Bz ePlayerDieEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_ePlayerDieEvent&amp;diff=3720"/>
		<updated>2007-11-28T15:27:42Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_ePlayerDieEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a player died.  ==Data== &amp;#039;&amp;#039;&amp;#039;bz_ePlayerDieEvent&amp;#039;&amp;#039;&amp;#039; returns the &amp;#039;&amp;#039;&amp;#039;bz...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_ePlayerDieEvent&#039;&#039;&#039; is an API event that is called each time a player died.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_ePlayerDieEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_PlayerDieEventData&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |playerID&lt;br /&gt;
  |int&lt;br /&gt;
  |ID of the player who died&lt;br /&gt;
  |-&lt;br /&gt;
  |team&lt;br /&gt;
  |bz_eTeamType&lt;br /&gt;
  |The team the dying player was a member of&lt;br /&gt;
  |-&lt;br /&gt;
  |killerID&lt;br /&gt;
  |int&lt;br /&gt;
  |The bastard who killed the player&lt;br /&gt;
  |-&lt;br /&gt;
  |killerTeam&lt;br /&gt;
  |bz_eTeamType&lt;br /&gt;
  |The team the killer was a member of&lt;br /&gt;
  |-&lt;br /&gt;
  |flagKilledWith&lt;br /&gt;
  |bzApiString&lt;br /&gt;
  |The kind of flag used to kill&lt;br /&gt;
  |-&lt;br /&gt;
  |shotID&lt;br /&gt;
  |int&lt;br /&gt;
  |Index of the bullet which hit the player fatally&lt;br /&gt;
  |-&lt;br /&gt;
  |pos&lt;br /&gt;
  |float[3]&lt;br /&gt;
  |Position of the dying player&lt;br /&gt;
  |-&lt;br /&gt;
  |rot&lt;br /&gt;
  |float&lt;br /&gt;
  |Rotation of the dying player&lt;br /&gt;
  |-&lt;br /&gt;
  |time&lt;br /&gt;
  |double&lt;br /&gt;
  |Time at which the player was killed&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eCaptureEvent&amp;diff=3719</id>
		<title>Bz eCaptureEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eCaptureEvent&amp;diff=3719"/>
		<updated>2007-11-28T15:13:27Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eCaptureEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a team&amp;#039;s flag has been captured.  ==Data== &amp;#039;&amp;#039;&amp;#039;bz_eCaptureEvent&amp;#039;&amp;#039;&amp;#039; ret...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eCaptureEvent&#039;&#039;&#039; is an API event that is called each time a team&#039;s flag has been captured.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eCaptureEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_CTFCaptureEventData&#039;&#039;&#039; data class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |teamCapped&lt;br /&gt;
  |[[bz_eTeamType]]&lt;br /&gt;
  |The team whose flag has been captured&lt;br /&gt;
  |-&lt;br /&gt;
  |teamCapping&lt;br /&gt;
  |[[bz_eTeamType]]&lt;br /&gt;
  |The team who has captured a flag&lt;br /&gt;
  |-&lt;br /&gt;
  |playerCapping&lt;br /&gt;
  |int&lt;br /&gt;
  |The player who captured the flag&lt;br /&gt;
  |-&lt;br /&gt;
  |pos&lt;br /&gt;
  |float[3]&lt;br /&gt;
  |Position where the flag has been captured&lt;br /&gt;
  |-&lt;br /&gt;
  |rot&lt;br /&gt;
  |float&lt;br /&gt;
  |Rotation of the capturing player&lt;br /&gt;
  |-&lt;br /&gt;
  |time&lt;br /&gt;
  |double&lt;br /&gt;
  |The time on which the flag was captured&lt;br /&gt;
  |}&lt;br /&gt;
==Uses==&lt;br /&gt;
This event is a notification only event, none of the data returned can be changed.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_eNullEvent&amp;diff=3718</id>
		<title>Bz eNullEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_eNullEvent&amp;diff=3718"/>
		<updated>2007-11-28T15:09:29Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_eNullEvent&amp;#039;&amp;#039;&amp;#039; is an empty API event not being used for any action. It&amp;#039;s the default value of all event data.  ==Data== &amp;#039;&amp;#039;&amp;#039;bz_eN...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_eNullEvent&#039;&#039;&#039; is an empty API event not being used for any action. It&#039;s the default value of all event data.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_eNullEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_EventData&#039;&#039;&#039; data class.&lt;br /&gt;
Other EventData classes are derived from this class.&lt;br /&gt;
&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value description&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType&lt;br /&gt;
  |bz_eEventType&lt;br /&gt;
  |The type of event. Defaults to bz_eNullEvent.&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
You should not use this class.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_ePlayerJoinEvent&amp;diff=3707</id>
		<title>Bz ePlayerJoinEvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_ePlayerJoinEvent&amp;diff=3707"/>
		<updated>2007-11-27T21:43:39Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The &amp;#039;&amp;#039;&amp;#039;bz_ePlayerJoinEvent&amp;#039;&amp;#039;&amp;#039; is an API event that is called each time a player joins the game.  ==Data== &amp;#039;&amp;#039;&amp;#039;bz_ePlayerJoinEvent&amp;#039;&amp;#039;&amp;#039; retur...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Events}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;bz_ePlayerJoinEvent&#039;&#039;&#039; is an API event that is called each time a player joins the game.&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&#039;&#039;&#039;bz_ePlayerJoinEvent&#039;&#039;&#039; returns the &#039;&#039;&#039;bz_PlayerJoinPartEventData&#039;&#039;&#039; data class.&lt;br /&gt;
	int playerID;&lt;br /&gt;
	bz_eTeamType team;&lt;br /&gt;
&lt;br /&gt;
	bzApiString callsign;&lt;br /&gt;
	bzApiString email;&lt;br /&gt;
	bool verified;&lt;br /&gt;
	bzApiString globalUser;&lt;br /&gt;
	bzApiString ipAddress;&lt;br /&gt;
	bzApiString reason;&lt;br /&gt;
&lt;br /&gt;
	double time;&lt;br /&gt;
  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  !name&lt;br /&gt;
  !type&lt;br /&gt;
  !value desription&lt;br /&gt;
  |-&lt;br /&gt;
  |eventType    &lt;br /&gt;
  |[[Event(API)|bz_eEventType]]&lt;br /&gt;
  |bz_eFlagDroppedEvent&lt;br /&gt;
  |-&lt;br /&gt;
  |playerID     &lt;br /&gt;
  |int&lt;br /&gt;
  |The player that dropped the flag&lt;br /&gt;
  |-&lt;br /&gt;
  |team       &lt;br /&gt;
  |bz_eTeamType&lt;br /&gt;
  |The team the new player is a member of&lt;br /&gt;
  |-&lt;br /&gt;
  |callsign&lt;br /&gt;
  |bzApiString&lt;br /&gt;
  |Callsign of the player&lt;br /&gt;
  |-&lt;br /&gt;
  |email&lt;br /&gt;
  |bzApiString&lt;br /&gt;
  |Email string of the player&lt;br /&gt;
  |-&lt;br /&gt;
  |verified&lt;br /&gt;
  |bool&lt;br /&gt;
  |This flag is true if a player has identified as a registered user.&lt;br /&gt;
  |-&lt;br /&gt;
  |globalUser&lt;br /&gt;
  |bzApiString&lt;br /&gt;
  |Registered username of the player&lt;br /&gt;
  |-&lt;br /&gt;
  |ipAddress&lt;br /&gt;
  |bzApiString&lt;br /&gt;
  |IP address of the player&lt;br /&gt;
  |-&lt;br /&gt;
  |reason&lt;br /&gt;
  |bzApiString&lt;br /&gt;
  |Not used for join events&lt;br /&gt;
  |-&lt;br /&gt;
  |time&lt;br /&gt;
  |double&lt;br /&gt;
  |Time of join&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
This data can be used to make a database of users, for example if you have a special statistics system.&lt;br /&gt;
&lt;br /&gt;
[[Category:BZFS_API_Docs]]&lt;br /&gt;
[[Category:BZFS_API_Events]]&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_sendTextMessage&amp;diff=3706</id>
		<title>Bz sendTextMessage</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_sendTextMessage&amp;diff=3706"/>
		<updated>2007-11-27T21:34:19Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Funcs}}&lt;br /&gt;
==Prototype==&lt;br /&gt;
BZF_API bool bz_sendTextMessage (int from, int to, const char* message);&lt;br /&gt;
BZF_API bool bz_sendTextMessage (int from, bz_eTeamType to, const char* message);&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
* int from: From which player do we need to pretend this message is coming from?&lt;br /&gt;
* int to: To which player or team are we sending this message?&lt;br /&gt;
* const char* message: The message to be sent&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This API function will cause the server to send a message to a player or team&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
If you want to send a message, use this function. This can be used for private messages based on previous input.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Want to send a message coming from the server, and not pretend to be someone else? Use BZ_SERVER for the from argument.&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
	<entry>
		<id>https://wiki.bzflag.org/index.php?title=Bz_sendTextMessage&amp;diff=3705</id>
		<title>Bz sendTextMessage</title>
		<link rel="alternate" type="text/html" href="https://wiki.bzflag.org/index.php?title=Bz_sendTextMessage&amp;diff=3705"/>
		<updated>2007-11-27T21:31:13Z</updated>

		<summary type="html">&lt;p&gt;Tulcod: New page: {{BZFS_API_Doc}} {{BZFS_API_Funcs}} ==Prototype== BZF_API bool bz_sendTextMessage (int from, int to, const char* message); BZF_API bool bz_sendTextMessage (int from, bz_eTeamType to, const...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BZFS_API_Doc}}&lt;br /&gt;
{{BZFS_API_Funcs}}&lt;br /&gt;
==Prototype==&lt;br /&gt;
BZF_API bool bz_sendTextMessage (int from, int to, const char* message);&lt;br /&gt;
BZF_API bool bz_sendTextMessage (int from, bz_eTeamType to, const char* message);&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
* int from: From which player do we need to pretend this message is coming from?&lt;br /&gt;
* int to: To which player or team are we sending this message?&lt;br /&gt;
* const char* message: The message to be sent&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This API function will cause the server to send a message to a player or team&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
If you want to send a message, use this function. This can be used for private messages based on previous input.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
none.&lt;/div&gt;</summary>
		<author><name>Tulcod</name></author>
	</entry>
</feed>