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	<title>Anomaly - Revision history</title>
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	<updated>2026-04-28T16:22:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.bzflag.org/index.php?title=Anomaly&amp;diff=3561&amp;oldid=prev</id>
		<title>Tedius: hello anomaly</title>
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		<updated>2007-11-14T18:52:59Z</updated>

		<summary type="html">&lt;p&gt;hello anomaly&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A coder and maker of many creative and aesthetically pleasing maps.  Anomaly&amp;#039;s maps tend to be well textured with a simple, straightforward gameplay.  His maps include:&lt;br /&gt;
&lt;br /&gt;
==Block Party==&lt;br /&gt;
A simple map that is comprised of randomly placed, beveled and textured blocks.  As with most of Anomaly&amp;#039;s maps, shots keep vertical velocity, however, bullets do not ricochet.&lt;br /&gt;
&lt;br /&gt;
==Volcano Island (Vacation Hot Spot)==&lt;br /&gt;
&lt;br /&gt;
==Brave New World==&lt;br /&gt;
A composite of Terramine and Planet X, this map incorporates evocative textures, numerous tunnels, and a lava-filled canyon.  There is no radar, so the BZplayer is encouraged to explore the alien landscape, the vacant space-vehicles, and the numerous easter-eggs found throughout the map.&lt;br /&gt;
 &lt;br /&gt;
==Stonehenge==&lt;br /&gt;
&lt;br /&gt;
==The Dread Pirate Ryan==&lt;/div&gt;</summary>
		<author><name>Tedius</name></author>
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