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Bz getClientWorldDownloadURL: Difference between revisions
		
		
		
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 New page: {{BZFS_API_Doc}} {{BZFS_API_Funcs}} ==Prototype== BZF_API const bzApiString bz_getClientWorldDowloadURL ( void );  ==Parameters== none.  ==Description== Returns the current string used...  | 
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{{BZFS_API_Funcs}}  | {{BZFS_API_Funcs}}  | ||
==Prototype==  | ==Prototype==  | ||
BZF_API const [[bzApiString]]   | BZF_API const [[bzApiString]] bz_getClientWorldDownloadURL ( void );  | ||
==Parameters==  | ==Parameters==  | ||
Latest revision as of 20:11, 25 September 2007
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
| BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. | 
Prototype
BZF_API const bzApiString bz_getClientWorldDownloadURL ( void );
Parameters
none.
Description
Returns the current string used for the URL of the cached world. This is the URL that will be sent to all clients as an optional download location for the map file.