This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Bz setClientWorldDownloadURL: Difference between revisions
Jump to navigation
Jump to search
m Bz setClientWorldDowloadURL moved to Bz setClientWorldDownloadURL: spelling |
m spelling |
||
| Line 2: | Line 2: | ||
{{BZFS_API_Funcs}} | {{BZFS_API_Funcs}} | ||
==Prototype== | ==Prototype== | ||
BZF_API void | BZF_API void bz_setClientWorldDownloadURL( const char* URL ); | ||
==Parameters== | ==Parameters== | ||
Revision as of 20:13, 25 September 2007
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
| BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype
BZF_API void bz_setClientWorldDownloadURL( const char* URL );
Parameters
| name | type | value desription |
|---|---|---|
| URL | const char* | a pointer to a string to the URL to be sent to connecting clients for the cached map |
Description
This function sets the current URL used to download a cached world file. It will be sent to clients that connect giving them the option of using that file. This is helpful if the plug-ins have changed the map file during a a call to bz_reload.