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Bz setClientWorldDownloadURL: Difference between revisions
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m Bz setClientWorldDowloadURL moved to Bz setClientWorldDownloadURL: spelling |
m correct func name |
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{{BZFS_API_Funcs}} | {{BZFS_API_Funcs}} | ||
==Prototype== | ==Prototype== | ||
BZF_API void | BZF_API void bz_setClientWorldDownloadURL( const char* URL ); | ||
==Parameters== | ==Parameters== | ||
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==Description== | ==Description== | ||
This function sets the current URL used to download a cached world file. It will be sent to clients that connect giving them the option of using that file. This is helpful if the plug-ins have changed the map file during a a call to [[ | This function sets the current URL used to download a cached world file. It will be sent to clients that connect giving them the option of using that file. This is helpful if the plug-ins have changed the map file during a a call to [[bz_restart]]. | ||
Latest revision as of 20:14, 25 September 2007
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
| BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype
BZF_API void bz_setClientWorldDownloadURL( const char* URL );
Parameters
| name | type | value desription |
|---|---|---|
| URL | const char* | a pointer to a string to the URL to be sent to connecting clients for the cached map |
Description
This function sets the current URL used to download a cached world file. It will be sent to clients that connect giving them the option of using that file. This is helpful if the plug-ins have changed the map file during a a call to bz_restart.