This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Zone: Difference between revisions
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				 fixed the ghost properties  | 
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zoneflag=Generates the flags listed inside this zone (adding "flag n" for the quantity). The flags will be generated specifically for the zone, regardless of BZFS options.  | zoneflag=Generates the flags listed inside this zone (adding "flag n" for the quantity). The flags will be generated specifically for the zone, regardless of BZFS options.  | ||
flag=Listed flags will spawn in the zone. The flags need to be specified in the map via BZFS options.  | flag=Listed flags will spawn in the zone. The flags need to be specified in the map via BZFS options.  | ||
team=Team players will spawn (0   | team=Team players will spawn (0 - Rogue, 1 - Red, 2 - Green, 3 - Blue, 4  - Purple).  | ||
safety=Team flags listed here will fly to the closest safety zone when dropped (0 - Rogue, 1 - Red, 2 - Green, 3 - Blue, 4 - Purple).  | |||
</properties>  | </properties>  | ||
Revision as of 14:09, 8 November 2007
A Zone is a BZW map structure that is only a rectangular prism area for spawn or flag zones. The zone lets you create a specific area for a certain flag or a certain team to spawn.
Code
The code for a zone is as follows:
zone name example_zone position 0.0 0.0 0.0 size 1.0 1.0 1.0 rotation 0.0 # Add two GM, one OO zoneflag GM 2 OO flag L SW good bad team 0 1 2 3 4 safety 1 2 3 4 end  | 
Valid parameters for the zone are <properties> position=Defines the position of the zone in the word (x/y/x) size=Defines the size of the zone (rectangular prism) rotation=Defines a rotation around the Z axis for the box, in degrees. zoneflag=Generates the flags listed inside this zone (adding "flag n" for the quantity). The flags will be generated specifically for the zone, regardless of BZFS options. flag=Listed flags will spawn in the zone. The flags need to be specified in the map via BZFS options. team=Team players will spawn (0 - Rogue, 1 - Red, 2 - Green, 3 - Blue, 4 - Purple). safety=Team flags listed here will fly to the closest safety zone when dropped (0 - Rogue, 1 - Red, 2 - Green, 3 - Blue, 4 - Purple). </properties>
Appearance
Zones have no appearance in a map other than what they define (ex: flags or tank spawns).
History
Zones were added to BZFlag in version 2.0.0.
Editor Support
The zone object is not supported by any known editors.