This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Google Summer of Code/2009/ideas/sumit: Difference between revisions
 New page: == GSoc '09 Ideas ==  Hi, I am Sumit. I have ideas to work on BZ Robots project and the Code Modularization project. I am posting my ideas regarding both of them, it would be great to hear...  | 
			
(No difference) 
 | 
Revision as of 18:21, 22 March 2009
GSoc '09 Ideas
Hi, I am Sumit. I have ideas to work on BZ Robots project and the Code Modularization project. I am posting my ideas regarding both of them, it would be great to hear any comments/appreciation/criticism on the discussion page.
Code Modularization
I think that using an MVC (Model-View-Controller) model for the game would be very helpful, right now the code is organized in accordance with individual functionality of each module and the code for model-view and controller for each functionality is in the same module ( I have checked out only a few modules and this is what i could have observed, please correct me, if I am wrong here).
According to the MVC model, we would be having separate modules for Model-View And Controller and each module would have the functionalities for everything.
Advantages / Deliverables :
- MVC model would make the design of the code much more extensible and make the code base stable.
 - Since we would be having separate modules for each functionality, it would be easier to debug the code and find any possible bugs.
 - MVC model makes sense for code design of a game.
 
Past Experiences in the field :
I have worked on a small game in pygame as term project in college, in which I have implemented MVC model. The code base is not publicly available as of now, I would try to talk to the professor concern and try and make a repo for the same on google code for reference purposes.
