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Bz eAllowSpawn: Difference between revisions
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Added (incomplete) documentation for event. |
→Data: Added eventTime field. |
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| Line 32: | Line 32: | ||
|bool | |bool | ||
|Set to false if the player should not be allowed to spawn. | |Set to false if the player should not be allowed to spawn. | ||
|- | |||
|eventTime | |||
|double | |||
|The server time the event occurred (in seconds.) | |||
|} | |} | ||
Latest revision as of 02:49, 8 May 2009
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eAllowSpawn is an API event called before a player respawns.
Data
bz_eAllowSpawn returns the bz_AllowSpawnData_V1 data class.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_eAllowSpawn |
| playerID | int | The ID of the player that will spawn. |
| team | bz_eTeamType | The team the player belongs to. |
| handled | bool | |
| allow | bool | Set to false if the player should not be allowed to spawn. |
| eventTime | double | The server time the event occurred (in seconds.) |