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Bz ePlayerPauseRequestEvent: Difference between revisions
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New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} ==Overview== The '''bz_ePlayerPauseRequestEvent''' is an API event that is called each time a player wants to pause. ==Data== '''bz_ePlayerPauseReques... |
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|reason | |reason | ||
| | |[[bz_APIString]] | ||
|The reason if pause request is denied. Default: pause request denied | |The reason if pause request is denied. Default: pause request denied | ||
|} | |} | ||
==Usage== | ==Usage== | ||
Data retured can be modified. | Data retured can be modified. | ||
Revision as of 18:42, 25 September 2010
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_ePlayerPauseRequestEvent is an API event that is called each time a player wants to pause.
Data
bz_ePlayerPauseRequestEvent returns the bz_PlayerPauseRequestData_V1 data class.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_ePlayerPauseRequestEvent |
| playerID | int | ID of the player who wants to pause |
| allow | bool | Wether or not to allow the pause |
| reason | bz_APIString | The reason if pause request is denied. Default: pause request denied |
Usage
Data retured can be modified.