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GMS: Register Group Namespace: Difference between revisions
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== Requirements and rules realized == | == Requirements and rules realized == | ||
''RQ1 Namespace names must be unique'' | ''RQ1 Namespace names must be unique'' | ||
The system shall prevent a namespace name from being registered if one with the identical name already exists. | The system shall prevent a namespace name from being registered if one with the identical name already exists. | ||
''BR1 Prevent the use of reserved namespaces'' | ''BR1 Prevent the use of reserved namespaces'' | ||
The system shall prevent a namespace from being registered if it is identical to that of a reserved name. | The system shall prevent a namespace from being registered if it is identical to that of a reserved name. | ||
''RQ2 Namespace names cannot be identical to a player name other than that of the founder'' | ''RQ2 Namespace names cannot be identical to a player name other than that of the founder'' | ||
The system shall prevent a namespace name from being registered if it is identical to that of a registered player other than the one the actor has logged in with. | The system shall prevent a namespace name from being registered if it is identical to that of a registered player other than the one the actor has logged in with. | ||
''RQ3 The player who registers a namespace shall be its founder'' | ''RQ3 The player who registers a namespace shall be its founder'' | ||
The system shall grant founder status to the player who first registers the namespace. | The system shall grant founder status to the player who first registers the namespace. | ||
''RQ4 Only registered players shall be permitted to register a namespace'' | ''RQ4 Only registered players shall be permitted to register a namespace'' | ||
The system shall prevent unregistered players from registering a new namespace. | The system shall prevent unregistered players from registering a new namespace. | ||
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== Flow of events == | == Flow of events == | ||
The flow of events describes the main actor actions and system responses in the execution of the use case. | The flow of events describes the main actor actions and system responses in the execution of the use case. | ||
[[Image:Activity_Register_Group_Namespace-sml.png|Activity diagram showing flow of events]] | |||
== Messages == | |||
Step: EX-1 | |||
Condition: Unregistered player | |||
Message Number: Err 1 | |||
Message Text: You must log-in with your BZFlag call sign (user name) in order to register a new namespace. | |||
Step: EX-2 | |||
Condition: Invalid namespace name | |||
Message Number: Err 2 | |||
Message Text: The namespace name is not valid. It must be unique and cannot be the same as another BZFlag user name. | |||
Step: BF-4 | |||
Condition: Successfully added new namespace | |||
Message Number: Msg 1 | |||
Message Text: The namespace has been registered successfully. | |||
Revision as of 08:47, 4 April 2011
Introduction
The purpose of this use case is to describe the process used to register (create) a new group namespace (organisation).
The diagram shows the requirements and rules the use case is responsible for (via the <<realize>> stereotype).
Pre-conditions
None
Post conditions
A new group namespace has been created with the actor identified as its founder.
Requirements and rules realized
RQ1 Namespace names must be unique The system shall prevent a namespace name from being registered if one with the identical name already exists.
BR1 Prevent the use of reserved namespaces The system shall prevent a namespace from being registered if it is identical to that of a reserved name.
RQ2 Namespace names cannot be identical to a player name other than that of the founder The system shall prevent a namespace name from being registered if it is identical to that of a registered player other than the one the actor has logged in with.
RQ3 The player who registers a namespace shall be its founder The system shall grant founder status to the player who first registers the namespace.
RQ4 Only registered players shall be permitted to register a namespace The system shall prevent unregistered players from registering a new namespace.
Flow of events
The flow of events describes the main actor actions and system responses in the execution of the use case.
Messages
Step: EX-1 Condition: Unregistered player Message Number: Err 1 Message Text: You must log-in with your BZFlag call sign (user name) in order to register a new namespace.
Step: EX-2 Condition: Invalid namespace name Message Number: Err 2 Message Text: The namespace name is not valid. It must be unique and cannot be the same as another BZFlag user name.
Step: BF-4 Condition: Successfully added new namespace Message Number: Msg 1 Message Text: The namespace has been registered successfully.


