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Bz ePlayerPausedEvent: Difference between revisions
		
		
		
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 →Data:  playerID, not player  | 
				m paused typo fix.  | 
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==Overview==  | ==Overview==  | ||
The '''bz_ePlayerPausedEvent''' is an API event that is called each time a playing tank is   | The '''bz_ePlayerPausedEvent''' is an API event that is called each time a playing tank is paused.  | ||
==Data==  | ==Data==  | ||
Revision as of 19:12, 15 October 2011
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_ePlayerPausedEvent is an API event that is called each time a playing tank is paused.
Data
bz_ePlayerPausedEvent returns the bz_PlayerPausedEventData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_ePlayerPausedEvent | 
| playerID | int | ID of the player who paused. | 
| pause | bool | Whether the player is pausing or unpausing | 
| time | double | Time local server time for the event. |