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Bz eFilteredChatMessageEvent: Difference between revisions
New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} {{Stub}} ==Overview== The '''bz_eFilteredChatMessageEvent''' is an API event that is called each time a filtered chat message is received. ==Data== '... |
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{{BZFS_API_Doc}} | {{BZFS_API_Doc}} | ||
{{BZFS_API_Events}} | {{BZFS_API_Events}} | ||
==Overview== | ==Overview== | ||
The '''bz_eFilteredChatMessageEvent''' is an API event that is called each | The '''bz_eFilteredChatMessageEvent''' is an API event that is called for each chat message the server receives. It is called after the server or any plug-ins have done chat filtering. | ||
==Data== | ==Data== | ||
'''bz_eFilteredChatMessageEvent''' returns the ''' | '''bz_eFilteredChatMessageEvent''' returns the '''bz_ChatEventData_V1''' data class, this class is shared with the [[bz_eRawChatMessageEvent]] event. | ||
{| border="1" cellpadding="20" cellspacing="0" | |||
!name | !name | ||
!type | !type | ||
| Line 16: | Line 16: | ||
|eventType | |eventType | ||
|[[Event(API)|bz_eEventType]] | |[[Event(API)|bz_eEventType]] | ||
|bz_eFilteredChatMessageEvent | |bz_eFilteredChatMessageEvent. | ||
|- | |||
|from | |||
|int | |||
|The player ID sending the message. | |||
|- | |||
|to | |||
|int | |||
|The player ID that the message is to if the message is to an individual, or a broadcast. If the message is a broadcast the id will be BZ_ALLUSERS. | |||
|- | |||
|team | |||
|[[bz_eTeamType]] | |||
|The team the message is for if it not for an individual or a broadcast. If it is not a team message the team will be eNoTeam. | |||
|- | |- | ||
| | |message | ||
| | |[[bz_ApiString]] | ||
| | |The filtered final text of the message. | ||
|- | |||
|eventTime | |||
|double | |||
|The time of the event. | |||
|} | |} | ||
==Uses== | ==Uses== | ||
This is a notification-only event. The text of the chat message can not be changed, and has been pre-filtered. This event is the primary hook for plug-ins that wish to implement chat logging or chat relay. Plug-ins that wish to do chat filtering should use the [[bz_eRawChatMessageEvent]] event. | |||
[[ | |||
Latest revision as of 23:30, 27 January 2013
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eFilteredChatMessageEvent is an API event that is called for each chat message the server receives. It is called after the server or any plug-ins have done chat filtering.
Data
bz_eFilteredChatMessageEvent returns the bz_ChatEventData_V1 data class, this class is shared with the bz_eRawChatMessageEvent event.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_eFilteredChatMessageEvent. |
| from | int | The player ID sending the message. |
| to | int | The player ID that the message is to if the message is to an individual, or a broadcast. If the message is a broadcast the id will be BZ_ALLUSERS. |
| team | bz_eTeamType | The team the message is for if it not for an individual or a broadcast. If it is not a team message the team will be eNoTeam. |
| message | bz_ApiString | The filtered final text of the message. |
| eventTime | double | The time of the event. |
Uses
This is a notification-only event. The text of the chat message can not be changed, and has been pre-filtered. This event is the primary hook for plug-ins that wish to implement chat logging or chat relay. Plug-ins that wish to do chat filtering should use the bz_eRawChatMessageEvent event.