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Bz removePlayerFlag: Difference between revisions
		
		
		
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 New page: {{BZFS_API_Doc}} {{BZFS_API_Funcs}} ==Prototype== BZF_API bool bz_removePlayerFlag ( int playerID ); ==Parameters== {| border="1" cellpadding="20" cellspacing="0"   !name   !type   !value ...  | 
				 rewording to not call a player "it", but "who"  | 
				||
| Line 11: | Line 11: | ||
   |playerId    |    |playerId    | ||
   |int    |    |int    | ||
   |the player   |    |the player whose flag is to be removed  | ||
   |}  |    |}  | ||
==Description==  | ==Description==  | ||
This API function forces the specified player to drop the flag that is currently carried. The flag will be reset following the standard flag spawn logic.  | This API function forces the specified player to drop the flag that is currently carried. The flag will be reset following the standard flag spawn logic.  | ||
Latest revision as of 03:02, 28 January 2013
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
| BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. | 
Prototype
BZF_API bool bz_removePlayerFlag ( int playerID );
Parameters
| name | type | value description | 
|---|---|---|
| playerId | int | the player whose flag is to be removed | 
Description
This API function forces the specified player to drop the flag that is currently carried. The flag will be reset following the standard flag spawn logic.