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Bz eKillEvent: Difference between revisions

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Allejo (talk | contribs)
blah eventTime
 
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   |[[bz_ApiString]]
   |[[bz_ApiString]]
   |The reason (sent to killed player).
   |The reason (sent to killed player).
  |-
  |eventTime
  |double
  |The server time at which the event occurred (in seconds).
   |}
   |}


[[Category:BZFS_API_Docs]]
[[Category:BZFS_API_Docs]]
[[Category:BZFS_API_Events]]
[[Category:BZFS_API_Events]]

Latest revision as of 07:49, 1 May 2014

BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.

BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.


Overview

The bz_eKillEvent is an API event triggered when a player sends the /kill Slash Command to kill another player.

Data

bz_eKillEvent returns the bz_KillEventData_V1 data class.

name type value description
eventType bz_eEventType bz_eKillEvent
killerID int The ID of the player who sent the /kill command
killedID int The ID of the player who was killed
reason bz_ApiString The reason (sent to killed player).
eventTime double The server time at which the event occurred (in seconds).