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Bz eNewNonPlayerConnection: Difference between revisions
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The '''bz_eNewNonPlayerConnection''' is an API event that is called each time there is a connection to the server not from a player. | The '''bz_eNewNonPlayerConnection''' is an API event that is called each time there is a connection to the server not from a player. | ||
==Data== | ==Data== | ||
'''bz_eNewNonPlayerConnection''' returns the ''' | '''bz_eNewNonPlayerConnection''' returns the '''bz_NewNonPlayerConnectionEventData_V1''' data class. | ||
{| border="1" cellpadding="20" cellspacing="0" | {| border="1" cellpadding="20" cellspacing="0" | ||
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|unsigned int | |unsigned int | ||
|The size of the packet | |The size of the packet | ||
|- | |||
|eventTime | |||
|double | |||
|The server time at which the event occurred (in seconds). | |||
|} | |} | ||
Latest revision as of 07:53, 1 May 2014
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eNewNonPlayerConnection is an API event that is called each time there is a connection to the server not from a player.
Data
bz_eNewNonPlayerConnection returns the bz_NewNonPlayerConnectionEventData_V1 data class.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_eNewNonPlayerConnection |
| connectionID | int | The ID of the connection |
| data | void* | The packet data |
| size | unsigned int | The size of the packet |
| eventTime | double | The server time at which the event occurred (in seconds). |