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Bz eNewNonPlayerConnection: Difference between revisions

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The '''bz_eNewNonPlayerConnection''' is an API event that is called each time there is a connection to the server not from a player.
The '''bz_eNewNonPlayerConnection''' is an API event that is called each time there is a connection to the server not from a player.
==Data==
==Data==
'''bz_eNewNonPlayerConnection''' returns the '''bz_eNewNonPlayerConnection''' data class.
'''bz_eNewNonPlayerConnection''' returns the '''bz_NewNonPlayerConnectionEventData_V1''' data class.


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   |unsigned int
   |unsigned int
   |The size of the packet
   |The size of the packet
  |-
  |eventTime
  |double
  |The server time at which the event occurred (in seconds).
   |}
   |}

Latest revision as of 07:53, 1 May 2014

BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.

BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.


Overview

The bz_eNewNonPlayerConnection is an API event that is called each time there is a connection to the server not from a player.

Data

bz_eNewNonPlayerConnection returns the bz_NewNonPlayerConnectionEventData_V1 data class.

name type value description
eventType bz_eEventType bz_eNewNonPlayerConnection
connectionID int The ID of the connection
data void* The packet data
size unsigned int The size of the packet
eventTime double The server time at which the event occurred (in seconds).