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Bz eServerMsgEvent: Difference between revisions
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{{BZFS_API_Doc}} | |||
{{BZFS_API_Events}} | |||
==Overview== | ==Overview== | ||
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|- | |- | ||
|message | |message | ||
|[[Bz_APIString| | |[[Bz_APIString|bz_ApiString]] | ||
|The message text | |The message text | ||
|- | |- | ||
| | |eventTime | ||
|double | |double | ||
| | |The server time at which the event occurred (in seconds). | ||
|} | |} | ||
Latest revision as of 07:56, 1 May 2014
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eServerMsgEvent is an API event that is called each time the server sends a message.
Data
bz_eServerMsgEvent returns the bz_eServerMsgEvent_V1 data class.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_eServerMsgEvent |
| to | int | ID of the player receiving the message |
| team | bz_eTeamType | The team/group receiving the message |
| message | bz_ApiString | The message text |
| eventTime | double | The server time at which the event occurred (in seconds). |