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Register Group Namespace: Difference between revisions
Grans Remedy (talk | contribs)  New page: {{DesignDocument}}  == Register Group Namespace == The purpose of this use case is to describe the process used to register (create) a new group namespace (organisation).  | 
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{{  | {{Specification}}  | ||
==   | == Introduction ==  | ||
The purpose of this use case is to describe the process used to register (create) a new group namespace (organisation).  | The purpose of this use case is to describe the process used to register (create) a new group namespace (organisation).  | ||
[[Image:UseCase_Register_Group_Namespace-sml.png|Use Case diagram]]  | |||
The diagram shows the requirements and rules the use case is responsible for (via the <<realize>> stereotype).  | |||
== Pre-conditions ==  | |||
None  | |||
== Post conditions ==  | |||
A new group namespace has been created with the actor identified as its founder.  | |||
== Requirements and rules realized ==  | |||
* ''RQ1 Namespace names must be unique''<br />  | |||
The system shall prevent a namespace name from being registered if one with the identical name already exists.  | |||
* ''BR1 Prevent the use of reserved namespaces''<br />  | |||
The system shall prevent a namespace from being registered if it is identical to that of a reserved name.  | |||
* ''RQ2 Namespace names cannot be identical to a player name other than that of the founder''<br />  | |||
The system shall prevent a namespace name from being registered if it is identical to that of a registered player other than the one the actor has logged in with.  | |||
* ''RQ3 The player who registers a namespace shall be its founder''<br />  | |||
The system shall grant founder status to the player who first registers the namespace.  | |||
* ''RQ4 Only registered players shall be permitted to register a namespace''<br />  | |||
The system shall prevent unregistered players from registering a new namespace.  | |||
== Flow of events ==  | |||
The flow of events describes the main actor actions and system responses in the execution of the use case.  | |||
[[Image:Activity_Register_Group_Namespace-sml.png|Activity diagram showing flow of events]]  | |||
== Messages ==  | |||
<properties>  | |||
Step:= EX-1  | |||
Condition:= Unregistered player  | |||
Message Number:= Err 1  | |||
Message Text:= You must log-in with your BZFlag call sign (user name) in order to register a new namespace.  | |||
</properties>  | |||
----  | |||
<properties>  | |||
Step:= EX-2  | |||
Condition:= Invalid namespace name  | |||
Message Number:= Err 2  | |||
Message Text:= The namespace name is not valid. It must be unique and cannot be the same as another BZFlag user name.  | |||
</properties>  | |||
----  | |||
<properties>  | |||
Step:= BF-4  | |||
Condition:= Successfully added new namespace  | |||
Message Number:= Msg 1  | |||
Message Text:= The namespace has been registered successfully.  | |||
</properties>  | |||
[[Category:Group Manager]]  | |||
Latest revision as of 03:05, 5 December 2016
Introduction
The purpose of this use case is to describe the process used to register (create) a new group namespace (organisation).
The diagram shows the requirements and rules the use case is responsible for (via the <<realize>> stereotype).
Pre-conditions
None
Post conditions
A new group namespace has been created with the actor identified as its founder.
Requirements and rules realized
- RQ1 Namespace names must be unique
 
The system shall prevent a namespace name from being registered if one with the identical name already exists.
- BR1 Prevent the use of reserved namespaces
 
The system shall prevent a namespace from being registered if it is identical to that of a reserved name.
- RQ2 Namespace names cannot be identical to a player name other than that of the founder
 
The system shall prevent a namespace name from being registered if it is identical to that of a registered player other than the one the actor has logged in with.
- RQ3 The player who registers a namespace shall be its founder
 
The system shall grant founder status to the player who first registers the namespace.
- RQ4 Only registered players shall be permitted to register a namespace
 
The system shall prevent unregistered players from registering a new namespace.
Flow of events
The flow of events describes the main actor actions and system responses in the execution of the use case.
Messages
<properties> Step:= EX-1 Condition:= Unregistered player Message Number:= Err 1 Message Text:= You must log-in with your BZFlag call sign (user name) in order to register a new namespace. </properties>
<properties> Step:= EX-2 Condition:= Invalid namespace name Message Number:= Err 2 Message Text:= The namespace name is not valid. It must be unique and cannot be the same as another BZFlag user name. </properties>
<properties> Step:= BF-4 Condition:= Successfully added new namespace Message Number:= Msg 1 Message Text:= The namespace has been registered successfully. </properties>


