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| {{BZFS_API_Doc}}
| | #REDIRECT [[Category:BZFS API Docs]] |
| {{BZFS_API_Events}}
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| ==Overview==
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| The '''bz_eAllowPlayer''' is an API event that is called each time a player connects to the server. This event is called affter all internal allow/deny logic.
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| ==Data==
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| '''bz_eAllowPlayer''' returns the '''bz_AllowPlayerEventData_V1''' data class.
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| {| border="1" cellpadding="20" cellspacing="0"
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| !name
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| !type
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| !value description
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| |-
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| |eventType
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| |[[Event(API)|bz_eEventType]]
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| |bz_eAllowPlayer
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| |-
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| |playerID
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| |int
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| |This value is the player ID for the joining player.
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| |-
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| |callsign
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| |[[bz_ApiString]]
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| |This value is the callsign for the player.
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| |-
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| |ipAddress
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| |[[bz_ApiString]]
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| |This value is the IPv4 address of the player.
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| |-
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| |reason
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| |[[bz_ApiString]]
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| |This value is the reason for any denials of admittance, it will be reported back to the player.
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| |-
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| |allow
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| |bool
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| |This value is the current allow/deny state for the join. Plug-ins wishing to overide the server allow/deny logic can change this value.
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| |-
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| |eventTime
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| |double
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| |This value is the local server time of the event.
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| |}
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| ==Uses==
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| This is a modification event, plug-ins may override the allow/deny logic choice themselves. This is the primary hook for plug-ins that wish to implement custom ban list systems.
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