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 | Every flag type has it's own associated 2 letter flag code to identify it.
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 | ==Use==
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 | Flag codes are used when specifying specific flags, ether as server startup parameters, or as part of the map file. They are also used in various map structures such as [[weapon (object)|world weapons]] and [[Base||CTF Bases]]. The [[BZFS API]] will use flag codes as well to identify flag types.
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 | ==The Flag Codes==
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 | ===Team Flags===
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 | *'''R*''' Red Team
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 | *'''G*''' Green Team
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 | *'''B*''' Blue Team
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 | *'''P*''' Purple Team
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 | ===Good Flags===
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 | *'''V''' High Speed 
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 | *'''QT''' Quick Turn 
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 | *'''OO''' Oscillation Overthruster
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 | *'''F''' Rapid Fire
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 | *'''MG'''Machine Gun
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 | *'''GM''' Guided Missile 
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 | *'''L''' Laser 
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 | *'''R''' Ricochet 
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 | *'''SB''' Super Bullet 
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 | *'''IB''' Invisible Bullet 
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 | *'''ST''' Stealth 
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 | *'''T''' Tiny 
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 | *'''N''' Narrow 
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 | *'''SH''' Shield 
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 | *'''SR''' Steamroller 
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 | *'''SW''' Shock Wave 
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 | *'''PZ''' Phantom Zone 
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 | *'''G''' Genocide 
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 | *'''JP''' Jumping 
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 | *'''ID''' Identify 
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 | *'''CL''' Cloaking 
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 | *'''US''' Useless 
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 | *'''MQ''' Masquerade 
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 | *'''SE''' Seer 
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 | *'''TH''' Thief 
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 | *'''BU''' Burrow 
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 | *'''WG''' Wings 
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 | *'''A''' Agility 
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 | *'''LG''' Low Gravity
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