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Bz removePlayerFlag: Difference between revisions
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New page: {{BZFS_API_Doc}} {{BZFS_API_Funcs}} ==Prototype== BZF_API bool bz_removePlayerFlag ( int playerID ); ==Parameters== {| border="1" cellpadding="20" cellspacing="0" !name !type !value ... |
rewording to not call a player "it", but "who" |
||
| Line 11: | Line 11: | ||
|playerId | |playerId | ||
|int | |int | ||
|the player | |the player whose flag is to be removed | ||
|} | |} | ||
==Description== | ==Description== | ||
This API function forces the specified player to drop the flag that is currently carried. The flag will be reset following the standard flag spawn logic. | This API function forces the specified player to drop the flag that is currently carried. The flag will be reset following the standard flag spawn logic. | ||
Latest revision as of 03:02, 28 January 2013
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
| BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype
BZF_API bool bz_removePlayerFlag ( int playerID );
Parameters
| name | type | value description |
|---|---|---|
| playerId | int | the player whose flag is to be removed |
Description
This API function forces the specified player to drop the flag that is currently carried. The flag will be reset following the standard flag spawn logic.