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Bz eAllowPlayer: Difference between revisions

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Tulcod (talk | contribs)
New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} {{API_Docs_that_need_work}} ==Overview== The '''bz_eAllowPlayer''' is an API event that is called each time a player joins to allow a plug-in to overr...
 
Zehra (talk | contribs)
redirect, since events are in official docs
Tag: New redirect
 
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{{BZFS_API_Doc}}
#REDIRECT [[Category:BZFS API Docs]]
{{BZFS_API_Events}}
{{API_Docs_that_need_work}}
 
==Overview==
The '''bz_eAllowPlayer''' is an API event that is called each time a player joins to allow a plug-in to override the servers allow or deny choice.
==Data==
'''bz_eAllowPlayer''' returns the '''bz_AllowPlayerEventData_V1''' data class.
 
  {| border="1" cellpadding="20" cellspacing="0"
  !name
  !type
  !value description
  |-
  |eventType   
  |[[Event(API)|bz_eEventType]]
  |bz_eAllowPlayer
  |-
  |playerID
  |int
  |Each client has a player ID, even if that client is not yet in the game yet. This way, every client can be identified using an integer value.
  |-
  |callsign
  |[[bz_ApiString]]
  |The player's callsign
  |-
  |ipAddress
  |[[bz_ApiString]]
  |The IP address of the client which is trying to get into the game
  |-
  |reason
  |[[bz_ApiString]]
  |If a plugin denies the entrance of a player, then that plugin can explain why in this field.
  |-
  |allow
  |bool
  |This value should be set to true by the plugin if that plugin decided to allow the player to enter the game, and false otherwise.
  |-
  |eventTime
  |double
  |This value is the time at which the client requested to enter the game (and thus the event was created).
  |}
==Uses==
A plugin can use this event to use an alternative to a ban list to decide whether a user should be allowed to play on the server. For example, if the server load is temporarily high, then a plugin could deny the entrance of even more users temporarily.
 
[[Category:BZFS_API_Docs]]
[[Category:BZFS_API_Events]]

Latest revision as of 02:08, 27 November 2025