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'''Only mark your top five'''.  | '''Only mark your top five'''.  | ||
Also, anyone not listed that would like to share their importance ordering is QUITE WELCOME to add their name and numbers to the table.  | |||
{|- border="1"  | {|- border="1"  | ||
! PROJECT  | ! PROJECT  | ||
!   | ! dtremenak  | ||
!   | ! jeffm  | ||
!   | ! jbdigriz  | ||
! spldart  | ! spldart  | ||
! blast  | ! blast  | ||
! sean  | ! sean  | ||
! Mr_Burns  | |||
! [...]  | |||
|-  | |-  | ||
!   | ! Enhanced Statistics system  | ||
|    | |    | ||
|   | |||
|   | |||
|   | |||
|   | |||
|   | |||
| 5  | |||
|   | |||
|-  | |||
! Dead Reckoning & Networking  | |||
|   | |||
| 2  | |||
| 2  | | 2  | ||
|   | |||
|    | |    | ||
|    | |    | ||
| Line 27: | Line 42: | ||
|    | |    | ||
|-  | |-  | ||
!   | ! Modularization of Game Logic  | ||
|    | |    | ||
| 5  | | 5  | ||
| 4  | |||
| 3  | |||
| 4  | |||
| 3  | |||
|    | |    | ||
|    | |    | ||
|   | |-  | ||
! Global Authentication Daemon  | |||
| 2  | | 2  | ||
| 2  | | 2  | ||
|    | | 3  | ||
|    | |    | ||
| 1  | | 1  | ||
| 1  | | 1  | ||
| 3  | |||
|   | |||
|-  | |-  | ||
!   | ! BZWorkBench World Editor  | ||
| 3  | | 3  | ||
| 4  | | 4  | ||
| Line 49: | Line 68: | ||
|    | |    | ||
| 3  | | 3  | ||
|   | | 4  | ||
| 2  | |||
|   | |||
|-  | |-  | ||
!   | ! Enhanced Server Listing  | ||
|    | |    | ||
| 3  | | 3  | ||
|   | |||
| 2  | |||
|    | |    | ||
|    | |    | ||
| Line 59: | Line 82: | ||
|    | |    | ||
|-  | |-  | ||
!   | ! Multiple Display Support  | ||
| 4  | | 4  | ||
|    | |    | ||
|   | |||
| 5  | |||
|    | |    | ||
|    | |    | ||
| Line 67: | Line 92: | ||
|    | |    | ||
|-  | |-  | ||
!   | ! In-game Profile Management  | ||
|   | |||
|   | |||
|    | |    | ||
|    | |    | ||
| Line 75: | Line 102: | ||
|    | |    | ||
|-  | |-  | ||
!   | ! BZFS Web Interface  | ||
| 5  | | 5  | ||
|    | |    | ||
|    | |    | ||
| 4  | |||
|    | |    | ||
|    | |    | ||
| 4  | |||
|    | |    | ||
|-  | |-  | ||
!   | ! Network Testing Framework  | ||
|    | |    | ||
|   | |||
| 5  | |||
|    | |    | ||
|    | |    | ||
| 5  | |||
|    | |    | ||
|    | |    | ||
|-  | |-  | ||
!   | ! Cross Server Communications System  | ||
|    | |    | ||
|    | |    | ||
| Line 97: | Line 128: | ||
|    | |    | ||
| 5  | | 5  | ||
|   | |||
|   | |||
|    | |    | ||
|-  | |-  | ||
!   | ! Cheat Preventions  | ||
| 1  | |||
| 1  | |||
| 1  | |||
| 1  | | 1  | ||
| 2  | |||
| 2  | |||
| 1  | | 1  | ||
|    | |    | ||
|}  | |}  | ||
Latest revision as of 14:59, 12 March 2008
This is informational only. There are no wrong answers. This is more just to get a visual on what we're all thinking. Rank what you feel the top five projects ideas from most important to least with a 1, 2, 3, 4, and 5 respectively. Your ranking criteria for determining importance are:
1) projects that are needed for BZFlag's long-term development 2) projects that are wanted due to features or capabilities they provide 3) projects that will make the most impact on our users 4) those that are likely to be successfully worked on over three months by a student remembering that the scope can be defined/reduced as needed 5) ideas that are of specific interest to you as a dev that warrant involving others in your evil aspirations
Only mark your top five.
Also, anyone not listed that would like to share their importance ordering is QUITE WELCOME to add their name and numbers to the table.
| PROJECT | dtremenak | jeffm | jbdigriz | spldart | blast | sean | Mr_Burns | [...] | 
|---|---|---|---|---|---|---|---|---|
| Enhanced Statistics system | 5 | |||||||
| Dead Reckoning & Networking | 2 | 2 | ||||||
| Modularization of Game Logic | 5 | 4 | 3 | 4 | 3 | |||
| Global Authentication Daemon | 2 | 2 | 3 | 1 | 1 | 3 | ||
| BZWorkBench World Editor | 3 | 4 | 3 | 4 | 2 | |||
| Enhanced Server Listing | 3 | 2 | ||||||
| Multiple Display Support | 4 | 5 | ||||||
| In-game Profile Management | ||||||||
| BZFS Web Interface | 5 | 4 | 4 | |||||
| Network Testing Framework | 5 | 5 | ||||||
| Cross Server Communications System | 5 | |||||||
| Cheat Preventions | 1 | 1 | 1 | 1 | 2 | 2 | 1 |