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Bz loadPlugin: Difference between revisions
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New page: {{BZFS_API_Doc}}{{BZFS_API_Funcs}} ==Syntax== bool bz_loadPlugin( const char* path, const char* params ) ==Parameters== * '''''path''''': The path to the plug-in to load. * '''''params''... |
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{{ | {{apicall | ||
== | | name = bz_loadPlugin | ||
| returns = Whether or not the plugin was loaded successfully. | |||
| returntype = bool | |||
| description = Attempts to load a plugin with the given path and filename along with any passed parameters. | |||
| param1 = path | |||
| param1type = const char* | |||
| param1desc = The exact path to the file. | |||
| param2 = params | |||
| param2type = const char* | |||
| param2desc = The command separated list of file parameters to pass on to the plugin. | |||
}} | |||
== | ===Example=== | ||
Attempt to load the '''FlagOnSpawn''' plugin with the parameters to give any team a WG flag on spawn when the game starts. | |||
case bz_eWorldFinalized: { | |||
bz_loadPlugin("/home/name/path/to/flagOnSpawn.so","WG:-1"); | |||
}break; | |||
Latest revision as of 10:32, 19 October 2011
bool bz_loadPlugin (const char* path, const char* params)
Attempts to load a plugin with the given path and filename along with any passed parameters.
Parameters:
path - The exact path to the file.
params - The command separated list of file parameters to pass on to the plugin.
Returns:
Whether or not the plugin was loaded successfully.
Example
Attempt to load the FlagOnSpawn plugin with the parameters to give any team a WG flag on spawn when the game starts.
case bz_eWorldFinalized: {
bz_loadPlugin("/home/name/path/to/flagOnSpawn.so","WG:-1");
}break;