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Bz getPlayerTeam: Difference between revisions

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Yassen (talk | contribs)
m version
Allejo (talk | contribs)
Oh my god was the example fugly
 
(3 intermediate revisions by 2 users not shown)
Line 5: Line 5:
| param1type  = int
| param1type  = int
| param1desc  = Player to lookup.
| param1desc  = Player to lookup.
| returnType = bz_eTeamType
| returntype = bz_eTeamType
| return     = Team the player belongs to.
| returns     = Team the player belongs to.
| version    = 2.99.x or later
}}
}}
===Example===
Display what team the player joined as a welcome message.
case bz_ePlayerJoinEvent: {
    bz_PlayerJoinPartEventData_V1 *join = (bz_PlayerJoinPartEventData_V1*)eventData;
    std::string teamColor = "Unknown";   
    if (bz_getPlayerTeam(join->playerID) == eRogueTeam)
        teamColor = "rogue";
    else if (bz_getPlayerTeam(join->playerID) == eRedTeam)
        teamColor = "red";
    else if (bz_getPlayerTeam(join->playerID) == eGreenTeam)
        teamColor = "green";
    else if (bz_getPlayerTeam(join->playerID) == eBlueTeam)
        teamColor = "blue";
    else if (bz_getPlayerTeam(join->playerID) == ePurpleTeam)
        teamColor = "purple";
    else if (bz_getPlayerTeam(join->playerID) == eObservers)
        teamColor = "observer";
    bz_sendTextMessagef(BZ_SERVER, join->playerID, "Welcome! You joined the %s team!", teamColor.c_str());
}
break;

Latest revision as of 10:42, 4 December 2013

bz_eTeamType bz_getPlayerTeam (int playerID)


Returns the player's team.

Parameters:
playerID  -  Player to lookup.
Returns:
Team the player belongs to.

Example

Display what team the player joined as a welcome message.

case bz_ePlayerJoinEvent: {
   bz_PlayerJoinPartEventData_V1 *join = (bz_PlayerJoinPartEventData_V1*)eventData;
   std::string teamColor = "Unknown";    

   if (bz_getPlayerTeam(join->playerID) == eRogueTeam)
       teamColor = "rogue";
   else if (bz_getPlayerTeam(join->playerID) == eRedTeam)
       teamColor = "red";
   else if (bz_getPlayerTeam(join->playerID) == eGreenTeam)
       teamColor = "green";
   else if (bz_getPlayerTeam(join->playerID) == eBlueTeam)
       teamColor = "blue";
   else if (bz_getPlayerTeam(join->playerID) == ePurpleTeam)
       teamColor = "purple";
   else if (bz_getPlayerTeam(join->playerID) == eObservers)
       teamColor = "observer";

   bz_sendTextMessagef(BZ_SERVER, join->playerID, "Welcome! You joined the %s team!", teamColor.c_str());
}
break;