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Bz eAllowSpawn: Difference between revisions
		
		
		
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 Added (incomplete) documentation for event.  | 
				 →Data:  Added eventTime field.  | 
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| Line 32: | Line 32: | ||
   |bool  |    |bool  | ||
   |Set to false if the player should not be allowed to spawn.  |    |Set to false if the player should not be allowed to spawn.  | ||
  |-  | |||
  |eventTime  | |||
  |double  | |||
  |The server time the event occurred (in seconds.)  | |||
   |}  |    |}  | ||
Latest revision as of 02:49, 8 May 2009
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eAllowSpawn is an API event called before a player respawns.
Data
bz_eAllowSpawn returns the bz_AllowSpawnData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_eAllowSpawn | 
| playerID | int | The ID of the player that will spawn. | 
| team | bz_eTeamType | The team the player belongs to. | 
| handled | bool | |
| allow | bool | Set to false if the player should not be allowed to spawn. | 
| eventTime | double | The server time the event occurred (in seconds.) |