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Bz eNewNonPlayerConnection: Difference between revisions
		
		
		
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The '''bz_eNewNonPlayerConnection''' is an API event that is called each time there is a connection to the server not from a player.  | The '''bz_eNewNonPlayerConnection''' is an API event that is called each time there is a connection to the server not from a player.  | ||
==Data==  | ==Data==  | ||
'''bz_eNewNonPlayerConnection''' returns the '''  | '''bz_eNewNonPlayerConnection''' returns the '''bz_NewNonPlayerConnectionEventData_V1''' data class.  | ||
   {| border="1" cellpadding="20" cellspacing="0"  |    {| border="1" cellpadding="20" cellspacing="0"  | ||
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   |unsigned int  |    |unsigned int  | ||
   |The size of the packet  |    |The size of the packet  | ||
  |-  | |||
  |eventTime  | |||
  |double  | |||
  |The server time at which the event occurred (in seconds).  | |||
   |}  |    |}  | ||
Latest revision as of 07:53, 1 May 2014
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eNewNonPlayerConnection is an API event that is called each time there is a connection to the server not from a player.
Data
bz_eNewNonPlayerConnection returns the bz_NewNonPlayerConnectionEventData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_eNewNonPlayerConnection | 
| connectionID | int | The ID of the connection | 
| data | void* | The packet data | 
| size | unsigned int | The size of the packet | 
| eventTime | double | The server time at which the event occurred (in seconds). |