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Bz ePlayerCollision: Difference between revisions
		
		
		
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The '''bz_ePlayerCollision''' is an API event that is called each time two players collide.  | The '''bz_ePlayerCollision''' is an API event that is called each time two players collide.  | ||
==Data==  | ==Data==  | ||
'''bz_ePlayerCollision''' returns the '''  | '''bz_ePlayerCollision''' returns the '''bz_PlayerCollisionEventData_V1''' data class.  | ||
   {| border="1" cellpadding="20" cellspacing="0"  |    {| border="1" cellpadding="20" cellspacing="0"  | ||
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   |Whether or not the plug-in has handled the data  |    |Whether or not the plug-in has handled the data  | ||
   |}  |    |}  | ||
==Usage==  | ==Usage==  | ||
It appears this event is in BZFlag 2.99.x but has not been fully implemented and will probably never return data.  | It appears this event is in BZFlag 2.99.x but has not been fully implemented and will probably never return data.  | ||
Latest revision as of 22:47, 26 September 2010
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_ePlayerCollision is an API event that is called each time two players collide.
Data
bz_ePlayerCollision returns the bz_PlayerCollisionEventData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_ePlayerCollision | 
| players | int[2] | The players that have collided | 
| pos | float[3] | The position of the collision | 
| handled | bool | Whether or not the plug-in has handled the data | 
Usage
It appears this event is in BZFlag 2.99.x but has not been fully implemented and will probably never return data.