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Bz ePlayerPauseRequestEvent: Difference between revisions
		
		
		
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==Usage==  | ==Usage==  | ||
Data   | Data returned can be modified.  | ||
Latest revision as of 00:28, 21 December 2010
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_ePlayerPauseRequestEvent is an API event that is called each time a player wants to pause.
Data
bz_ePlayerPauseRequestEvent returns the bz_PlayerPauseRequestData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_ePlayerPauseRequestEvent | 
| playerID | int | ID of the player who wants to pause | 
| allow | bool | Wether or not to allow the pause | 
| reason | bz_APIString | The reason if pause request is denied. Default: pause request denied | 
Usage
Data returned can be modified.