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Bz eGetPlayerMotto: Difference between revisions
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→Data: Found out every single event outputs eventTime...So went ahead and put it here. |
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==Data== | ==Data== | ||
'''bz_eGetPlayerMotto''' returns the '''bz_GetPlayerMottoData_V1''' data class. | '''bz_eGetPlayerMotto''' returns the '''bz_GetPlayerMottoData_V1''' or '''bz_GetPlayerMottoData_V2''' data class. | ||
{| border="1" cellpadding="20" cellspacing="0" | {| border="1" cellpadding="20" cellspacing="0" | ||
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|bz_ApiString | |bz_ApiString | ||
|The motto of the joining player. | |The motto of the joining player. | ||
|- | |||
|record | |||
|[[bz_BasePlayerRecord]] | |||
|The player record for the player using the motto (requires bz_GetPlayerMottoData_V2). | |||
|- | |||
|eventTime | |eventTime | ||
|double | |double | ||
Latest revision as of 22:00, 28 February 2013
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eGetPlayerMotto is an API event that is called when the player joins. It gives us the motto of the player.
Data
bz_eGetPlayerMotto returns the bz_GetPlayerMottoData_V1 or bz_GetPlayerMottoData_V2 data class.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_eGetPlayerMotto |
| motto | bz_ApiString | The motto of the joining player. |
| record | bz_BasePlayerRecord | The player record for the player using the motto (requires bz_GetPlayerMottoData_V2). |
| eventTime | double | The server time the event occurred (in seconds.) |
Uses
This event is called before the ePlayerJoinEvent. So what you can do is store the motto in a string, and later check it when you get the other player data. As of 2.4.0, this is the only method of getting the motto.