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| Map editors are programs that are specifically written to create and edit [[BZW]] map files.
| | #REDIRECT [[BZW Index]] |
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| ==Types of map editors==
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| There's several different versions of map editors which currently exist.
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| Some are standalone programs while others are based on plug-ins and/or scripts and mostly are designed to convert files into the BZW format.
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| ==General==
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| Basic general comparison about several map editors.
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| {| class="wikitable sortable"
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| |-
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| ! Map editor
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| ! Operating system
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| ! Supports 2.0 world objects
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| ! Type of program
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| |-
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| ! [[BZEdit]]
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| | Linux
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| | No
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| | Standalone
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| |-
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| ! [[BZEditWin32]]
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| | Windows
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| | No
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| | Standalone
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| |-
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| ! [[BZFed]]
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| | Linux
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| | No
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| | Standalone
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| |-
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| ! [[BZWTools]]
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| | Cross-platform
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| | Yes
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| | Plug-in
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| |-
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| ! [[DI-Machine]]
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| | Cross-platform
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| | Yes
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| | Script to convert .obj file into a drawInfo-specific .bzw file
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| |-
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| ! [[IBZEdit]]
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| | Mac OS
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| | Some objects are supported
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| | Standalone
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| |-
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| ! [[Modeltool]]
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| | Cross-platform
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| | Yes
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| | Tool to convert wavefront.obj files to .bzw mesh
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| |-
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| ! [[PyBZEdit]]
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| | Cross-platform
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| | Yes
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| | Standalone
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| |-
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| ! [[Wings3D]]
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| | Cross-plaform
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| | Yes
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| | Standalone
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| |}
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| [[Category:Map Making]]
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