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Comparison of map editors: Difference between revisions

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Map editors are programs that are specifically written to create and edit [[BZW]] map files.
#REDIRECT [[BZW Index]]
 
==Types of map editors==
 
There's several different versions of map editors which currently exist.
Some are standalone programs while others are based on plug-ins and/or scripts and mostly are designed to convert files into the BZW format.
 
==General==
Basic general comparison about several map editors.
 
{| class="wikitable sortable"
|-
! Map editor
! Operating system
! Supports 2.0 world objects
! Type of program
|-
! [[BZEdit]]
| Linux
| No
| Standalone
|-
! [[BZEditWin32]]
| Windows
| No
| Standalone
|-
! [[BZFed]]
| Linux
| No
| Standalone
|-
! [[BZWTools]]
| Cross-platform
| Yes
| Plug-in
|-
! [[DI-Machine]]
| Cross-platform
| Yes
| Script to convert .obj file into a drawInfo-specific .bzw file
|-
! [[IBZEdit]]
| Mac OS
| Some objects are supported
| Standalone
|-
! [[Modeltool]]
| Cross-platform
| Yes
| Tool to convert wavefront.obj files to .bzw mesh
|-
! [[PyBZEdit]]
| Cross-platform
| Yes
| Standalone
|-
! [[Wings3D]]
| Cross-plaform
| Yes
| Standalone
|}
 
[[Category:Map Making]]

Latest revision as of 03:54, 29 November 2025

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