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Bz getTeamPlayerLimit: Difference between revisions
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New page: {{BZFS_API_Doc}} {{BZFS_API_Funcs}} ==Prototype== BZF_API unsigned int bz_getTeamPlayerLimit ( bz_eTeamType team ); ==Paramaters== * team ( the team the plug-in wishes to get t... |
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==Prototype== | ==Prototype== | ||
BZF_API unsigned int | BZF_API unsigned int bz_getTeamPlayerLimit ( [[bz_eTeamType]] team ); | ||
==Paramaters== | ==Paramaters== | ||
Revision as of 01:53, 14 August 2007
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
| BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype
BZF_API unsigned int bz_getTeamPlayerLimit ( bz_eTeamType team );
Paramaters
* team ( the team the plug-in wishes to get the limit for. Only playable teams are valid .
Description
This API function will return the maximum number of players that the server is configured to allow for the specified team.