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Bz setClientWorldDownloadURL: Difference between revisions
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New page: {{BZFS_API_Doc}} {{BZFS_API_Funcs}} ==Prototype== BZF_API void bz_setClientWorldDowloadURL( const char* URL ); ==Parameters== * URL ( a pointer to a string to the URL to be sent to conn... |
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==Parameters== | ==Parameters== | ||
{| border="1" cellpadding="20" cellspacing="0" | |||
!name | |||
!type | |||
!value desription | |||
|- | |||
|URL | |||
|const char* | |||
|a pointer to a string to the URL to be sent to connecting clients for the cached map | |||
|} | |||
==Description== | ==Description== | ||
This function sets the current URL used to download a cached world file. It will be sent to clients that connect giving them the option of using that file. This is helpful if the plug-ins have changed the map file during a a call to [[bz_reload]]. | This function sets the current URL used to download a cached world file. It will be sent to clients that connect giving them the option of using that file. This is helpful if the plug-ins have changed the map file during a a call to [[bz_reload]]. | ||
Revision as of 02:33, 14 August 2007
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
| BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype
BZF_API void bz_setClientWorldDowloadURL( const char* URL );
Parameters
| name | type | value desription |
|---|---|---|
| URL | const char* | a pointer to a string to the URL to be sent to connecting clients for the cached map |
Description
This function sets the current URL used to download a cached world file. It will be sent to clients that connect giving them the option of using that file. This is helpful if the plug-ins have changed the map file during a a call to bz_reload.