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Bz ePlayerJoinEvent: Difference between revisions

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==Data==
==Data==
'''bz_ePlayerJoinEvent''' returns the '''bz_PlayerJoinPartEventData''' data class.
'''bz_ePlayerJoinEvent''' returns the '''bz_PlayerJoinPartEventData_V1''' data class.


   {| border="1" cellpadding="20" cellspacing="0"
   {| border="1" cellpadding="20" cellspacing="0"
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   |The player that dropped the flag
   |The player that dropped the flag
   |-
   |-
   |team     
   |record
   |bz_eTeamType
   |[[bz_BasePlayerRecord]] *
   |The team the new player is a member of
   |The player record for the joining player
  |-
  |callsign
  |bzApiString
  |Callsign of the player
  |-
  |email
  |bzApiString
  |Email string of the player
  |-
  |verified
  |bool
  |This flag is true if a player has identified as a registered user.
  |-
  |globalUser
  |bzApiString
  |Registered username of the player
  |-
  |ipAddress
  |bzApiString
  |IP address of the player
   |-
   |-
   |reason
   |reason
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   |Not used for join events
   |Not used for join events
   |-
   |-
   |time
   |eventTime
   |double
   |double
   |Time of join
   |Time of event.
   |}
   |}



Revision as of 21:58, 27 November 2007

BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.

BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.


Overview

The bz_ePlayerJoinEvent is an API event that is called each time a player joins the game.

Data

bz_ePlayerJoinEvent returns the bz_PlayerJoinPartEventData_V1 data class.

name type value desription
eventType bz_eEventType bz_eFlagDroppedEvent
playerID int The player that dropped the flag
record bz_BasePlayerRecord * The player record for the joining player
reason bzApiString Not used for join events
eventTime double Time of event.

Uses

This event is a notification only event, none of the data returned can be changed.