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Skybox: Difference between revisions

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Expanded skybox materials, provided example world. would like to replace image links with bzflag.org image links, need to upload files.
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Working with Skyboxes.
==Working with Skyboxes.==
Unless all six images load correctly, no skybox will be displayed. For this reason it is recommended to start with a working skybox, and change one texture at a time, testing each image one at a time. Colors are applied to this test world to assist in identifying left/right and front/back material.
 
Image size will automatically be scaled to fit. Maximum default image size for clients is 512 by 512 pixels. Power-of-two pixel dimensions are recommended, but not required.
Unless all six images load correctly, no skybox will be displayed. For this reason it is recommended to start with a working skybox, and change one texture at a time, testing each image one at a time. Colors are applied to this test world to assist in identifying left/right and front/back materials.
Image size will be automatically scaled to fit. Maximum default image size for clients is 512 by 512 pixels. Power-of-two pixel dimensions are recommended, but not required. You will notice a thin black line in the corners, this is a bug.





Revision as of 14:39, 27 December 2007

Skyboxes replace the normal scenery of BZFlag.

The material names needed to create a skybox are:

  • LeftSkyboxMaterial
  • RightSkyboxMaterial
  • TopSkyboxMaterial
  • BottomSkyboxMaterial
  • FrontSkyboxMaterial
  • BackSyboxMaterial


Working with Skyboxes.

Unless all six images load correctly, no skybox will be displayed. For this reason it is recommended to start with a working skybox, and change one texture at a time, testing each image one at a time. Colors are applied to this test world to assist in identifying left/right and front/back materials. Image size will be automatically scaled to fit. Maximum default image size for clients is 512 by 512 pixels. Power-of-two pixel dimensions are recommended, but not required. You will notice a thin black line in the corners, this is a bug.


Code

world
name SkyboxMaterialTest
size 230
end
options
-set _drawCelestial 0
-set _drawClouds 0
-set _drawGround 1
-set _drawGroundLights 0
-set _drawMountains 0
-set _wallHeight 0
end
# For reference, Includes the other two "Magic" material names. 
# teleporter texture 
material
name LinkMaterial
addtexture http://cbg.bzflag.org/images/Panzer/borg/blackholes/nebula4.PNG
end
# -set _drawGround 0  will disable the GroundMaterial
material
name GroundMaterial
addtexture http://cbg.bzflag.org/images/Panzer/borg/blackholes/nebula4.PNG
end
#Space Skybox
material
name skyboxBase
color 1 1 .99999999
end
material name LeftSkyboxMaterial  
matref skyboxBase
texture http://cbg.bzflag.org/images/Panzer/borg/borgskybox/skybox1.png
diffuse red
end
material
name FrontSkyboxMaterial
matref skyboxBase
texture http://cbg.bzflag.org/images/Panzer/borg/borgskybox/skybox2.png
diffuse yellow
end
material
name RightSkyboxMaterial
matref skyboxBase
texture http://cbg.bzflag.org/images/Panzer/borg/borgskybox/skybox4.png
diffuse green
end
material
name BackSkyboxMaterial
matref skyboxBase
texture http://cbg.bzflag.org/images/Panzer/borg/borgskybox/skybox5.png
diffuse blue
end
material
name TopSkyboxMaterial
matref skyboxBase
texture http://cbg.bzflag.org/images/Panzer/borg/borgskybox/skybox3.png
diffuse purple
end
material
name BottomSkyboxMaterial 
matref skyboxBase
texture http://cbg.bzflag.org/images/Panzer/borg/borgskybox/skybox6.png 
diffuse white
end
#End Space Skybox