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Zone: Difference between revisions

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A Zone is a [[BZW]] map structure that is only a rectangular prism area for spawn or flag zones. The zone lets you create a specific area for a certain flag or a certain team to spawn.
A Zone is a rectangular [[BZW]] map structure for spawn or flag zones. The zone lets you create a specific area for a certain flag or a certain team to spawn.


==Code==
==Code==
The code for a zone is as follows:
The code for a zone is as follows:
{|
zone  
|
name example_zone
  zone  
    name example_zone  
     position 0.0 0.0 0.0
     position 0.0 0.0 0.0
     size 1.0 1.0 1.0
     size 1.0 1.0 1.0
Line 21: Line 19:
     team 0 1 2 3 4
     team 0 1 2 3 4
     safety 1 2 3 4
     safety 1 2 3 4
  end
end
|}
Valid parameters for the zone are
Valid parameters for the zone are
<properties>
<properties>

Revision as of 16:20, 9 October 2008

A Zone is a rectangular BZW map structure for spawn or flag zones. The zone lets you create a specific area for a certain flag or a certain team to spawn.

Code

The code for a zone is as follows:

zone 
name example_zone
   position 0.0 0.0 0.0
   size 1.0 1.0 1.0
   rotation 0.0
   # Add two GM, one OO
   zoneflag GM 2
   zoneflag OO
   # cause laser, shockwave
   # good and bad flags to spawn in the zone
   flag L
   flag SW
   flag good
   flag bad
   team 0 1 2 3 4
   safety 1 2 3 4
end

Valid parameters for the zone are <properties> position=Defines the position of the zone in the word (x/y/z) size=Defines the size of the zone (rectangular prism) rotation=Defines a rotation around the Z axis for the box, in degrees. zoneflag=Generates the flag listed inside this zone (adding "flag n" for the quantity). The flag will be generated specifically for the zone, regardless of BZFS options. One flag per call. flag=Listed flag will spawn in the zone. The flags must be be specified for the server via BZFS options. One flag per call. team=Team players will spawn (0 - Rogue, 1 - Red, 2 - Green, 3 - Blue, 4 - Purple). safety=Team flags listed here will fly to the closest safety zone when dropped (1 - Red, 2 - Green, 3 - Blue, 4 - Purple). </properties>

Appearance

Zones have no appearance in a map other than what they define (ex: flags or tank spawns).

History

Zones were added to BZFlag in version 2.0.0.

Editor Support

The zone object is not supported by any known editors.