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Bz eShotFiredEvent: Difference between revisions
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→Data: Ugh, had to go into the API looking for the appropriate data class for this thing...Also no one mentioned you can edit the members! (Edited by sigonasr2) |
→Data: Mentioned you use abbreviations. |
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| Line 31: | Line 31: | ||
|type | |type | ||
|[[Bz_APIString]] | |[[Bz_APIString]] | ||
|The shot type | |The shot type. This is the abbreviation, such as "PZ" or "SW" | ||
|} | |} | ||
==Uses== | ==Uses== | ||
This is a modification event, plug-ins may change the changed and type fields to effect changes in the bullet type that is shot from the player. | This is a modification event, plug-ins may change the changed and type fields to effect changes in the bullet type that is shot from the player. | ||
Revision as of 08:05, 25 August 2011
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eShotFiredEvent is an API event that is called each time a shot is fired.
Data
bz_eShotFiredEvent returns the bz_ShotFiredEventData_V1 data class.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_eShotFiredEvent |
| playerID | int | ID of the player that fired the shot |
| changed | bool | Whether or not the shot has been modified |
| pos | float[3] | Where the shot was fired |
| type | Bz_APIString | The shot type. This is the abbreviation, such as "PZ" or "SW" |
Uses
This is a modification event, plug-ins may change the changed and type fields to effect changes in the bullet type that is shot from the player.