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Bz ePlayerUpdateEvent: Difference between revisions
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→Data: Data class was wrong. |
time to eventTime |
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|The physics driver the player is on | |The physics driver the player is on | ||
|- | |- | ||
| | |eventTime | ||
|double | |double | ||
|The | |The server time at which the event occurred (in seconds). | ||
|} | |} | ||
Revision as of 07:55, 1 May 2014
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_ePlayerUpdateEvent is an API event that is called each time a player sends an update to the server.
Data
bz_ePlayerUpdateEvent returns the bz_PlayerUpdateEventData_V1 data class.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_ePlayerUpdateEvent |
| playerID | int | ID of the player that sent the update |
| pos | float[3] | The player's current position |
| velocity | float[3] | The player's current velocity |
| azimuth | float | The direction the player is facing |
| angvel | float | The player's angular velocity |
| phydrv | int | The physics driver the player is on |
| eventTime | double | The server time at which the event occurred (in seconds). |