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Bz moveFlag: Difference between revisions
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m Removed reset argument from bz_moveFlag() |
→Description: typo |
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==Description== | ==Description== | ||
This API function moves the specified flag. If the flag is carried, it will be | This API function moves the specified flag. If the flag is carried, it will be dropped. If reset is true, the flag is also "zapped" to the new location ( ring graphical effect). | ||
==Notes== | ==Notes== | ||
Prior to BZFlag Version 3.0 this function did not have the '''reset''' paramater, and always behaved as if it was true. | Prior to BZFlag Version 3.0 this function did not have the '''reset''' paramater, and always behaved as if it was true. | ||
Latest revision as of 23:27, 25 November 2016
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
| BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype
BZF_API bool bz_moveFlag( int flag, float pos[3] );
Parameters
| name | type | value description |
|---|---|---|
| flag | int | the flag to move |
| pos | float [3] | the position to move the flag to. |
Description
This API function moves the specified flag. If the flag is carried, it will be dropped. If reset is true, the flag is also "zapped" to the new location ( ring graphical effect).
Notes
Prior to BZFlag Version 3.0 this function did not have the reset paramater, and always behaved as if it was true.