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Bz ePlayerUpdateEvent: Difference between revisions

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Allejo (talk | contribs)
m Clarified documentation on the two state variables
Zehra (talk | contribs)
redirect, since events are in official docs
Tag: New redirect
 
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{{BZFS_API_Doc}}
#REDIRECT [[Category:BZFS API Docs]]
{{BZFS_API_Events}}
 
==Overview==
The '''bz_ePlayerUpdateEvent''' is an API event that is called each time a player sends an update to the server.
 
==Data==
'''bz_ePlayerUpdateEvent''' returns the '''bz_PlayerUpdateEventData_V1''' data class.
 
  {| border="1" cellpadding="20" cellspacing="0"
  !name
  !type
  !value description
  |-
  |eventType   
  |[[Event(API)|bz_eEventType]]
  |bz_ePlayerUpdateEvent
  |-
  |playerID
  |int
  |ID of the player that sent the update
  |-
  |state
  |[[bz_PlayerUpdateState]]
  |The new state the tank is currently in
  |-
  |lastState
  |[[bz_PlayerUpdateState]]
  |The previous state the tank was in. The change in states can be used to see what the update was (e.g. a tank is no longer falling)
  |-
  |stateTime
  |double
  |The time the state was updated
  |-
  |eventTime
  |double
  |The server time at which the event occurred (in seconds).
  |}

Latest revision as of 02:27, 27 November 2025