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BZFS is name of the [[BZFlag]] server application. It is a command line application that can either be run manually or started from within the game. The server supports a large list of [[BZFS Command Line Options|command line options]] that can be used. All BZFlag games are hosted on BZFS servers, there is no 'single player' game that is run with only a client.
BZFS is name of the [[BZFlag]] server application. It is a command line application that can either be run manually or started from within the game. The server supports a large list of [[BZFS Command Line Options|command line options]] that can be used. All BZFlag games are hosted on BZFS servers, there is no 'single player' game that is run with only a client.


==Public Vs. Private Servers==
=Usage=
BZFS can be run in ether a public or private mode. Public servers are listed with the central [[List Server]] system and can take advantage of the [[Global Registration]] system for user management. Private servers will only be visible on the LAN they are started on. The in-game server menu can only start private servers.
BZFS use cases tend to fall into one of the following:
{|{{Prettytable}}
|-
| {{Hl3}} |'''Type'''
| {{Hl3}} |'''Description'''
|-
| '''[[Localhost|localhost]]''' || Most commonly used for map or plugin testing, or taking screenshots or previews of a world.
|-
| '''LAN''' || Frequently done with the '''-passwd''' option or by setting up a [[Private List Server|private list server]].
|-
| '''Private''' || Usually done via the '''-advertise''' option to '''VERIFIED''' to keep servers hidden from unauthenticated players or via '''NONE''' keeps it unlisted for all players.(Servers can be made visibile to specific groups however.)
|-
| '''Public''' || The standard servers made visibile to regular players. (Specific requirements can be made for players however.)
|-
|}


==Command line options and Config files==
==Command line options and Config files==

Revision as of 19:09, 9 November 2025

This is an article specifically about the BZFS program. For general information on creating a BZFlag server, see Creating a server.

BZFS is name of the BZFlag server application. It is a command line application that can either be run manually or started from within the game. The server supports a large list of command line options that can be used. All BZFlag games are hosted on BZFS servers, there is no 'single player' game that is run with only a client.

Usage

BZFS use cases tend to fall into one of the following:

Type Description
localhost Most commonly used for map or plugin testing, or taking screenshots or previews of a world.
LAN Frequently done with the -passwd option or by setting up a private list server.
Private Usually done via the -advertise option to VERIFIED to keep servers hidden from unauthenticated players or via NONE keeps it unlisted for all players.(Servers can be made visibile to specific groups however.)
Public The standard servers made visibile to regular players. (Specific requirements can be made for players however.)

Command line options and Config files

BZFS uses command line options to set the various modes and options for a game. These options can be specified from the command line prompt of the host OS or inside a plain text configuration file. The path (relative or absolute) to the config file is specified with the -conf option.

See the sample configuration for some examples of command line options. However, it is recommended that you create a configuration file from scratch, and test it every few lines. This will help in the case of configuration errors as you will have only modified a few lines that introduced the error.

World Files

BZFS can read in BZW formatted map files and use them to define the 3D world the game is played in.

Plug-ins and the BZFS API

BZFS can be extended by the use of server side Plug-ins. These Plug-ins are runtime loaded DLLs/SO files that use the BZFS API to modify and automate various game logic and settings.

See also