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BZFlag 2.0.10: Difference between revisions
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New page: BZFlag version 2.0.10 is a future version of the BZFlag game that is hoped to be released in October of 2007. It is primarily intended to fix a number of small issues that have been found ... |
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==Proposed back ports== | ==Proposed back ports from 2.1== | ||
===Implemented=== | |||
* Implemented Confine Mouse for Windows platforms - Daniel Remenak | |||
* Implemented fullscreen->windowed mode toggle on Windows - Daniel Remenak | |||
===Approved=== | |||
* fixed issues on some SMP Linux systems due to bad timekeeping - A. W. Wright | |||
* Fixed framerate jitter-inducing bug on SMP systems - Sean Morrison | |||
===Possible=== | |||
* Updated zlib to version 1.2.3 - Sean Morrison | |||
* Anti-aliased rendering option - Snick | |||
Revision as of 22:33, 7 September 2007
BZFlag version 2.0.10 is a future version of the BZFlag game that is hoped to be released in October of 2007. It is primarily intended to fix a number of small issues that have been found in 2.0.10 and provide good binary packages for the various Linux distributions.
Proposed back ports from 2.1
Implemented
- Implemented Confine Mouse for Windows platforms - Daniel Remenak
- Implemented fullscreen->windowed mode toggle on Windows - Daniel Remenak
Approved
- fixed issues on some SMP Linux systems due to bad timekeeping - A. W. Wright
- Fixed framerate jitter-inducing bug on SMP systems - Sean Morrison
Possible
- Updated zlib to version 1.2.3 - Sean Morrison
- Anti-aliased rendering option - Snick