This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Include: Difference between revisions
SpazzyMcGee (talk | contribs) m Re-worded an overly presumptuous statement,  | 
				SpazzyMcGee (talk | contribs) m Grammar & rewording.  | 
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<code>include /path/to/file.bzw</code>  | <code>include /path/to/file.bzw</code>  | ||
Include can be used in many ways.   | Include can be used in many ways. It has proved very useful when several mappers are all working on a single map, and mappers frequently exporting from applications such as Wings3D have found it useful to maintain a separate materials file, as these can often overwrite any image URLs at export. Some people have used includes to isolate regularly modified parts of a map file, for ease of changing. As an example, the material definitions for the Planet MoFo Billboards are stored in a separate file so they can be changed quickly.  | ||
[[Category:Map Making]]  | [[Category:Map Making]]  | ||
Revision as of 23:03, 26 September 2007
Include is an option in bzflag mapping that allows you to specify a second bzw file that will be included in the first bzw. Both files are then loaded by bzfs as a single bzw. It is very easy to use, just put this in the first bzw.
include /path/to/file.bzw
Include can be used in many ways. It has proved very useful when several mappers are all working on a single map, and mappers frequently exporting from applications such as Wings3D have found it useful to maintain a separate materials file, as these can often overwrite any image URLs at export. Some people have used includes to isolate regularly modified parts of a map file, for ease of changing. As an example, the material definitions for the Planet MoFo Billboards are stored in a separate file so they can be changed quickly.