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GroundMaterial: Difference between revisions
		
		
		
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A GroundMaterial is used to make the texture of a ground anything u would like it to be  | A GroundMaterial is used to make the texture of a ground anything u would like it to be.  | ||
==Code==  | ==Code==  | ||
To put a GroundMaterial in your map, first it must be defined:  | |||
{|  | |||
|  | |||
material  | material  | ||
   name GroundMaterial  |    name GroundMaterial  | ||
   texture file name  |    texture file name  | ||
end  | end  | ||
|}  | |||
valid parameters for a Material are:  | |||
<properties>  | |||
name=name used to define that its a GroundMaterial  | |||
texture=set the texture (must be .png but don't include the extension)  | |||
Revision as of 03:55, 30 September 2007
A GroundMaterial is used to make the texture of a ground anything u would like it to be.
Code
To put a GroundMaterial in your map, first it must be defined:
| 
 material name GroundMaterial texture file name end  | 
valid parameters for a Material are: <properties> name=name used to define that its a GroundMaterial texture=set the texture (must be .png but don't include the extension)