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 New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The '''bz_eCaptureEvent''' is an API event that is called each time a team's flag has been captured.  ==Data== '''bz_eCaptureEvent''' ret...  | 
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Revision as of 15:54, 28 November 2007
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eCaptureEvent is an API event that is called each time a team's flag has been captured.
Data
bz_eCaptureEvent returns the bz_CTFCaptureEventData data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_eCaptureEvent | 
| teamCapped | bz_eTeamType | The team whose flag has been captured | 
| teamCapping | bz_eTeamType | The team who has captured a flag | 
| playerCapping | int | The player who captured the flag | 
| pos | float[3] | Position where the flag has been captured | 
| rot | float | Rotation of the capturing player | 
| time | double | The time on which the flag was captured | 
Uses
This event is a notification only event, none of the data returned can be changed.