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Bz eNullEvent: Difference between revisions

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New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} ==Overview== The '''bz_eNullEvent''' is an empty API event not being used for any action. It's the default value of all event data. ==Data== '''bz_eN...
 
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==Overview==
==Overview==
The '''bz_eNullEvent''' is an empty API event not being used for any action. It's the default value of all event data.
The '''bz_eNullEvent''' is the start point for the bz_eEventType enumeration. It is never called and has no data.
 
==Data==
'''bz_eNullEvent''' returns the '''bz_EventData''' data class.
Other EventData classes are derived from this class.
 
  {| border="1" cellpadding="20" cellspacing="0"
  !name
  !type
  !value description
  |-
  |eventType
  |bz_eEventType
  |The type of event. Defaults to bz_eNullEvent.
  |}
 
==Uses==
You should not use this class.


[[Category:BZFS_API_Docs]]
[[Category:BZFS_API_Docs]]
[[Category:BZFS_API_Events]]
[[Category:BZFS_API_Events]]

Latest revision as of 17:01, 28 November 2007

BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.

BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.


Overview

The bz_eNullEvent is the start point for the bz_eEventType enumeration. It is never called and has no data.